On Tuesday morning, Riot Games introduced details as to what content is coming (and going) to their auto chess title, Teamfight Tactics, once their mid-set expansion goes live on the Public Beta Environment (PBE) in the next few days. While the information is subject to change based on data the development team collects during that time, Teamfight Tactics: Galaxies is set to look quite a bit different during the second half of the Set's lifecycle.
The Teamfight Tactics mid-set expansion is nearly upon us and Riot Games has provided the community not only with 14 new champions, three never-before-scene traits, and a myriad of other changes but a revamped Galaxies Pass and Galaxies Pass+ for players who want to earn exclusive rewards as they play.
On Monday afternoon, Riot Games announced their next step in the development of their auto chess title's esports infrastructure. Titled "Teamfight Tactics: Galaxies Championship," the grand finale is scheduled to take place at the end of Set 3's lifecycle, feature a $200,000 prize pool and include 16 of the best players from around the world. To provide a competitive circuit that is inclusive and accessible, Riot has announced that all qualifiers around the world will be available in the in-game client and through online tournaments, Furthermore, each set of content going forward is going to have a global Championship to "reward all of the players who dedicate their time to mastering Teamgight Tactics and provide a goal that exists beyond reaching the top of the ladder."
After much anticipation, a product of Riot Games is coming to mobile devices around the world. Teamfight Tactics, the auto chess title played by more than 80 million individuals since its' launch last year, will be available to be played in closed beta in select regions starting Tuesday, March 17th, with the official release coming two days later on Thursday in the App Store and Google Play platforms. China and SEA's mobile version will be coming at a later date.
Ever since Riot Games teased the Teamfight Tactics' community that Set 3 was being titled "Galaxies" players have been left wondering: "Which champions can we play as?" and "Oh, I bet x-class is going to be featured!" Well, as of Tuesday afternoon, the wait is over. Numerous videos and guides began popping up around the internet regarding the full set of champions, origins, and classes that will be when TFT: Galaxies goes live in the next couple of weeks.
The final patch for Teamfight Tactics: Rise of the Elements is upon us. With patch 10.5 scheduled to go live next week ahead of Set 3's launch date in the middle of March, Riot Games' development team is looking to put the auto chess title in the best state possible prior to wiping the slate clean. On Sunday afternoon, Stephen "Mortdog" Mortimer, the title's Lead Designer, took to his personal Twitch stream to unveil what the team is looking to do in patch 10.5. While the information below is subject to change, it should give players an understanding of what they can expect over the next couple of weeks as they prepare for Set
Last week, Riot Games introduced Teamfight Tactics: Galaxies, the auto chess title's third set of content. On Wednesday afternoon new information was made available that includes unique origins, champions, and mechanics ahead of next month's launch.
Earlier in the week, Riot Games revealed some of their tentative plans for what patch 10.2 might look like for their auto chess title, Teamfight Tactics. On Friday afternoon, they divulged even more and confirmed that current changes being tested on their Public Beta Environment (PBE) are slated to go live when the patch debuts next Thursday.
One week before Riot Games was slated to release their 10.2 patch to Teamfight Tactics, Stephen Mortimer, the auto chess game's Lead Designer, posted a Youtube video on his official channel announcing a B-side patch was going live on Wednesday afternoon. Typically reserved for "emergency" changes if the team feels certain champions or items are a bit over-tuned, Mortimer revealed that three champions (Lucian, Yorick and Sivir) were being nerfed on the spot to restore order to the meta for the immediate future.
On Monday afternoon, Riot Games announced that Teamfight Tactics, their auto chess title, was coming to mobile devices around the world in the middle of March. The game's third Set of content, with a star/space/galaxy theme, was teased as well. In the immediate future, the game's Public Beta Environment (PBE) received tentative changes as part of the upcoming 10.2 patch and numerous champions and traits had their numbers tweaked. While the changes found below can be altered at any time and aren't necessarily subject to go live, players are now able to test out what future meta may feel, play and look like.
Now that the holidays are over, it's back to work for Riot Games and their Teamfight Tactics' development team. On Monday afternoon, Stephen Mortimer, the game's Lead Designer, posted a rundown video on his official YouTube channel for the upcoming 10.1 patch. Set to go live on Wednesday, the auto chess title is experiencing an item overhaul and introduce two new champions in the content update.
Few people in the world outside of Riot Games' developers know more about their auto chess battler, Teamfight Tactics (TFT), than William "Scarra" Li. The long-time former professional League of Legends player turned Twitch streamer has been playing the game since its' inception, competed in tournaments, created informational content on his Youtube channel, formed a professional relationship with members of the development team and is one of the go-to sources for anything and everything TFT.
Back in October, as part of League of Legends' 10-year anniversary stream, Riot Games announced that their auto-chess title, Teamfight Tactics (TFT), would be coming to mobile in "early 2020." In the two months since the announcement, little to no information has been shared as to when that may be or if plans had changed for whatever reason.
As the holidays approach, the Teamfight Tactics team wants to make sure the auto-battler is in as good a state as possible prior to employees taking a little break to spend time with their families. On Monday night, Stephen "Mortdog" Mortimer, the game's Lead Designer, fired up his Twitch stream to unveil what was coming in patch 9.24b. Scheduled to go live on Wednesday, the b-side patch will be larger than most, if not the largest of Set 2. "With the holiday, we wanted to make sure the game was in as good a state as possible and there are some things currently on live that we are not okay with," said Mortimer. "The meta has been pretty diverse which is nice but there are a few builds that are exceeding our expectations." The specific changes, which are subject to change if the development team feels necessary, are below.
Last Thursday, Riot Games released a bit of information as to what's coming to Teamfight Tactics in patch 10.1. In addition to Leona and Karma joining the list of playable champions, Lunar, their origin, is coming as well. More details were shared last week that will shake up which items players create and how to use them. In the blog post, numerous items were removed/reworked all together or had their numbers tweaked. The goals, according to the development team, were threefold:
On Thursday afternoon, Riot Games announced the next two champions coming to their auto-chess title, Teamfight Tactics, two days after three champions debuted on the live servers. The current patch (9.24) introduced Lucien, Senna and Amumu to players while the upcoming one, titled 10.1, is bringing back an old favorite and introducing a familiar face to long-time League of Legends players. In the company's blog post, Leona and Karma are entering the game under a new origin specific to them, Lunar. According to the development team, "Moonlight transforms unit durability into a win condition for team comps that are built with drawn out battles in mind."
On Friday morning, Jeremy "Disguised Toast" Wang, one of the largest content creators in the world, announced that he has signed an exclusive agreement to stream on Facebook Gaming for the near future. Wang, who has millions of followers across his numerous social media and streaming platforms, will make his debut later in the day at 12 p.m. PDT on his official channel, according to a statement from his agency.
Less than two weeks after Riot Games launched Set 2 of Teamfight Tactics, the development team has revealed what's to come in patch 9.23 on Friday afternoon. The updated, which is scheduled to launch on Wednesday, November 20, will be the first set of balance changes to the Rise of the Elements set since it went live back on November 6.
Ever since Riot Games launched their auto-chess title, Teamfight Tactics, a few months ago, they have worked to provide players with ways to earn goodies through playing. How they've gone about building out their free-to-play reward system is through "beta passes."In these passes, which are live for short periods of time, players are able to earn experience by playing, claiming daily login bonuses, and completing missions. Once a certain threshold is reached, an emote, icon, Little Legend Egg or Arena Chroma is unlocked. As the latter two are considered the most exciting to most players, many have provided feedback to the development team that they really only care about a couple of the rewards each pass.
Ever since Riot Games released Teamfight Tactics over three months ago, the development team has been learning, growing, and listening to the community for feedback. It hasn't always been seamless and mistakes have been made along the way. But they're willing to acknowledge that and work towards improving the game that countless fans enjoy around the world. On Tuesday morning, Stephen Mortimer, the title's Principal Game Designer, released a blog post on League of Legend's official site titled "/DEV: TFT SET 1 LEARNINGS" that outlined just that: What the team has learned in the first few months since the game went live.