Tons of networking and esports job opportunities at our 3rd annual conference. Join us virtually today and tomorrow for a full day of panels and new industry connections!
The panel took place on Friday, May 29 at 2:00pm PT, and was hosted by Inven Global's Director of Corporate Strategy Nick D'Orazio. HyperX sponsored the panel, which featured four panelists: Hantao Yuan, Jordan O'Hara, Rachel Feinberg, and Daniel "DGon" Gonzales.
This week's panel focused on the merchandising and fashion verticals of the esports industry, and also, how the two intersect in a myriad of contexts. HyperX sponsored the panel, as it has with the previous digital installments of IGEC 2020.
This week's installment of 'Nick's Esports Talks' centers around the countless approaches, mediums, and stories under the umbrella of esports content, as well as which of these types of content are best and worst in the context of the esports industry.
The full video of the IGEC 2020 Women In Esports digital panel is available on twitch.tv/invenglobal. Inven Global will continue to host panels, lectures, podcasts, and other forms of live-streamed content on this twitch channel.
To start off our digital conference series, we invited Ryan "Gootecks" Gutierrez, Trisha Hershberger, Freya Fox and Scott Adametz, Esports Tech Lead at Riot Games to join Inven Global's Director of Corporate Strategy, Nick D'Orazio in a frank discussion about how the esports industry can survive and even thrive in the new normal that is COVID-19.