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Tag : blog

  • Riot updates on ranked matchmaking. From autofill to punishing inters, what to expect in 2020

    Feb 28, 2020
    • Parkes Ousley

    In their most recent dev blog, Riot devs laid out their roadmap for 2020, including tweaks for autofill, punishments/bans, MMR transparency, etc. Read more on the story here:

  • Teamfight Tactics development team wants the community to hold them accountable

    Oct 22, 2019
    • Tim Rizzo

    Ever since Riot Games released Teamfight Tactics over three months ago, the development team has been learning, growing, and listening to the community for feedback. It hasn't always been seamless and mistakes have been made along the way. But they're willing to acknowledge that and work towards improving the game that countless fans enjoy around the world. On Tuesday morning, Stephen Mortimer, the title's Principal Game Designer, released a blog post on League of Legend's official site titled "/DEV: TFT SET 1 LEARNINGS" that outlined just that: What the team has learned in the first few months since the game went live.

Ranking News

  1. 1 'GTA 6' Came Close to Rating Refusal in South Korea
  2. 2 First time in 9 years since Samsung era... Gen.G beats IG to reach Finals
  3. 3 Gen.G and BLG to Clash in LoL World Championship Finals
  4. 4 'Path of Exile 2' Full Release Set for Dec. 11... From 6-Act Completion to Massive Endgame Overhaul
  5. 5 Epic says Unreal Engine 5.9 Preview was built mostly by AI agents
  6. 6 'Revenge Two Years in the Making': BLG Defeat T1 to Advance to Finals
  7. 7 'Knight''s Orianna Extends Undefeated Streak to 6-0... BLG Takes Game 1 Against T1
  8. 8 PUBG MOBILE launches Version 4.7 with the Ancient Beast, Erangel Subzero and Godzilla's return
  9. 9 Impregnable 'Peyz-Keria' Duo... T1 Beats KC 3-1 to Face BLG in Semifinals
  10. 10 "The Wait Is Over": SIEK Unveils 'GTA 6' Launch Campaign Video

Review of the Weekmore +

9.7Score 'The Legend of Zelda: Ocarina of Time', the Eternal Standard of 3D Action-Adventure Review by Seungjin "Looa" Kang
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