Less than 24 hours after Riot Games released patch 12.6 for League of Legends, a content creator for the title noticed a change that went live but was not mentioned in the patch notes that can cause games to end quite a bit quicker than normal.
The ruckus of the first patch of a brand new Set (or mid-set, in this case) has settled and Tacticians everywhere are beginning to get a stronger feel for the new(ish) comps and carries.