Flash Heat Fang

Flash Heat Fang

Normal
[Normal Skill]
Cooltime 14s
Skill Level 1
MP 74 Cost

Throw punches to inflict 289 total Damage over 9 hits, followed by a finishing blow that inflicts 192 Damage.

Part Break: Lv. 1

Stagger: Mid-high

Attack type: Back Attack

Super Armor: Paralysis Immunity

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Sacred Attack 5/5

    Element is now [Holy]. On hit, Atk. Speed +7.5% for 4.0s. Stacks up to 4 times.

    Fist of Darkness 5/5

    Element is now [Dark]. Crit Rate +40.0%. On hit, inflicts Darkness on foes for 3s.

    Wide Hit 1/1

    AoE Radius +30%.

  • Tripod Level 2
    20 Point
    Master Hit 5/5

    Changes to Holding mode. Unleash infinite punches for up to 2.5s with a finishing blow upon releasing the skill key. Damage boosted up to +119.6%.

    Quick Blow 5/5

    Attack 4 times with powerful punches while standing in place with a finishing strike that inflicts +46.4% Damage to foes.

    Weak Point Detection 5/5

    Damage to Push-Immune foes +96.0%.

  • Tripod Level 3
    48 Point
    Adrenaline Rush 5/5

    Crit Rate +30.0%. Outgoing Damage +80.0%. Changes the final move to an uppercut and additional outgoing Damage +50.0% before Tripping foes.

    Enlightenment 5/5

    During skill use, grants Push Immunity. On hit, ignore foe Defense by 70.0%.

Information by skill level

Level 1
Throw punches to inflict 289 total Damage over 9 hits, followed by a finishing blow that inflicts 192 Damage.
* Required skill points: 0
* Resource: MP 74 Cost
Level 2
Throw punches to inflict 511 total Damage over 9 hits, followed by a finishing blow that inflicts 341 Damage.
* Required skill points: 1
* Resource: MP 100 Cost
Level 3
Throw punches to inflict 653 total Damage over 9 hits, followed by a finishing blow that inflicts 437 Damage.
* Required skill points: 1
* Resource: MP 121 Cost
Level 4
Throw punches to inflict 766 total Damage over 9 hits, followed by a finishing blow that inflicts 512 Damage.
* Required skill points: 2
* Resource: MP 146 Cost
Level 5
Throw punches to inflict 854 total Damage over 9 hits, followed by a finishing blow that inflicts 570 Damage.
* Required skill points: 4
* Resource: MP 187 Cost
Level 6
Throw punches to inflict 930 total Damage over 9 hits, followed by a finishing blow that inflicts 620 Damage.
* Required skill points: 4
* Resource: MP 216 Cost
Level 7
Throw punches to inflict 992 total Damage over 9 hits, followed by a finishing blow that inflicts 662 Damage.
* Required skill points: 8
* Resource: MP 266 Cost
Level 8
Throw punches to inflict 1046 total Damage over 9 hits, followed by a finishing blow that inflicts 698 Damage.
* Required skill points: 8
* Resource: MP 284 Cost
Level 9
Throw punches to inflict 1090 total Damage over 9 hits, followed by a finishing blow that inflicts 728 Damage.
* Required skill points: 8
* Resource: MP 341 Cost
Level 10
Throw punches to inflict 1130 total Damage over 9 hits, followed by a finishing blow that inflicts 754 Damage.
* Required skill points: 12
* Resource: MP 382 Cost
Level 11
Throw punches to inflict 1131 total Damage over 9 hits, followed by a finishing blow that inflicts 754 Damage.
* Required skill points: 6
* Resource: MP 382 Cost
Level 12
Throw punches to inflict 1131 total Damage over 9 hits, followed by a finishing blow that inflicts 755 Damage.
* Required skill points: 6
* Resource: MP 382 Cost
(1/5)