Peacekeeper

Peacekeeper

Combo
[Handgun Stance]
Cooltime 12s
Skill Level 1
MP 59 Cost

Fires the handgun forward to inflict 63 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 96 Damage. If an additional combo is input, the character kicks to inflict 32 Damage and then fires the handgun rapidly to inflict a total of 127 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.

Attack type: Back Attack

Super Armor: Paralysis Immunity

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Magick Control 5/5

    MP Cost -67.0%.

    Excellent Mobility 1/1

    Charges 6 meters forward when attacking.

    Master of Evasion 1/1

    During skill use, Dodge Rate +10%.

  • Tripod Level 2
    20 Point
    Anti-Air Shot 5/5

    The kick attack changes into an attack that lifts the foe into the air. If used consecutively, Damage to airborne foe +175.0%.

    Concussion 1/1

    On handgun hit, inflict [Low} Stagger. Weak Point Lv. 1 is granted to kick attacks.

    Cykin CQC 5/5

    Handgun and kick attack Damage +25.0%. Shooting attack Crit Rate +80.0%.

  • Tripod Level 3
    48 Point
    Stun Effect 5/5

    Cooldown +6.0s. On Handgun hit, Stun foes for 5.0s.

    Purification Ceremony 5/5

    The final Rapid Fire attack changes into a Powerful Blow. Damage +290.0%.

Information by skill level

Level 1
Fires the handgun forward to inflict 63 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 96 Damage. If an additional combo is input, the character kicks to inflict 32 Damage and then fires the handgun rapidly to inflict a total of 127 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 0
* Resource: MP 59 Cost
Level 2
Fires the handgun forward to inflict 112 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 169 Damage. If an additional combo is input, the character kicks to inflict 56 Damage and then fires the handgun rapidly to inflict a total of 225 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 1
* Resource: MP 81 Cost
Level 3
Fires the handgun forward to inflict 143 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 216 Damage. If an additional combo is input, the character kicks to inflict 72 Damage and then fires the handgun rapidly to inflict a total of 287 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 1
* Resource: MP 97 Cost
Level 4
Fires the handgun forward to inflict 168 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 253 Damage. If an additional combo is input, the character kicks to inflict 84 Damage and then fires the handgun rapidly to inflict a total of 336 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 2
* Resource: MP 117 Cost
Level 5
Fires the handgun forward to inflict 188 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 283 Damage. If an additional combo is input, the character kicks to inflict 94 Damage and then fires the handgun rapidly to inflict a total of 376 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 4
* Resource: MP 150 Cost
Level 6
Fires the handgun forward to inflict 203 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 307 Damage. If an additional combo is input, the character kicks to inflict 102 Damage and then fires the handgun rapidly to inflict a total of 407 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 4
* Resource: MP 173 Cost
Level 7
Fires the handgun forward to inflict 217 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 327 Damage. If an additional combo is input, the character kicks to inflict 109 Damage and then fires the handgun rapidly to inflict a total of 434 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 8
* Resource: MP 213 Cost
Level 8
Fires the handgun forward to inflict 229 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 346 Damage. If an additional combo is input, the character kicks to inflict 115 Damage and then fires the handgun rapidly to inflict a total of 459 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 8
* Resource: MP 228 Cost
Level 9
Fires the handgun forward to inflict 238 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 360 Damage. If an additional combo is input, the character kicks to inflict 120 Damage and then fires the handgun rapidly to inflict a total of 476 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 8
* Resource: MP 273 Cost
Level 10
Fires the handgun forward to inflict 247 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 374 Damage. If an additional combo is input, the character kicks to inflict 124 Damage and then fires the handgun rapidly to inflict a total of 494 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 12
* Resource: MP 305 Cost
Level 11
Fires the handgun forward to inflict 247 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 374 Damage. If an additional combo is input, the character kicks to inflict 124 Damage and then fires the handgun rapidly to inflict a total of 494 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 6
* Resource: MP 305 Cost
Level 12
Fires the handgun forward to inflict 247 Damage. Upon pressing the Combo key, the character fires the handgun in a burst to inflict 375 Damage. If an additional combo is input, the character kicks to inflict 124 Damage and then fires the handgun rapidly to inflict a total of 494 Damage. You can change the direction upon hitting the Combo key, and the first handgun hit allows the character to perform a Counterattack.
* Required skill points: 6
* Resource: MP 305 Cost
(1/5)