Death Fire

Death Fire

Holding
[Handgun Stance]
Cooltime 24s
Skill Level 1
MP 88 Cost

Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 479 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 268 Damage and launching foes into the air.

Stagger: Mid

Attack type: Back Attack

Super Armor: Paralysis Immunity

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Swift Fingers 5/5

    When using Rapid Fire, Atk. Speed +36.0%.

    Tenacity 1/1

    Gain Push Immunity while burst-firing.

    Keen Strike 5/5

    When using Rapid Fire, Crit Rate +83.0%.

  • Tripod Level 2
    20 Point
    Flame Bomb 5/5

    Element is now [Fire]. When bomb is thrown, outgoing Damage +30%. Burns foes, inflicting 107 Damage every 1s for 5.0s.

    Frost Bomb 5/5

    Element is now [Water]. Bomb now inflicts Freeze on foes for 5.0s. No longer knocks down foes.

    Chain Throw 1/1

    Quickly throw 2 consecutive grenades.

  • Tripod Level 3
    48 Point
    Infiltrate Decimation 1/1

    Teleport 6 meters and use the skill, then move back 8 meters. Canceling the skill does not decrease cooldown or MP Cost.

    Infinite Decimation 5/5

    Number of Rapid Fire attacks +3. Crit Damage +126.0%.

Information by skill level

Level 1
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 479 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 268 Damage and launching foes into the air.
* Required skill points: 0
* Resource: MP 88 Cost
Level 2
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 853 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 474 Damage and launching foes into the air.
* Required skill points: 1
* Resource: MP 119 Cost
Level 3
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1091 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 605 Damage and launching foes into the air.
* Required skill points: 1
* Resource: MP 144 Cost
Level 4
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1280 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 710 Damage and launching foes into the air.
* Required skill points: 2
* Resource: MP 174 Cost
Level 5
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1433 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 793 Damage and launching foes into the air.
* Required skill points: 4
* Resource: MP 223 Cost
Level 6
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1550 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 858 Damage and launching foes into the air.
* Required skill points: 4
* Resource: MP 257 Cost
Level 7
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1649 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 915 Damage and launching foes into the air.
* Required skill points: 8
* Resource: MP 318 Cost
Level 8
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1739 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 967 Damage and launching foes into the air.
* Required skill points: 8
* Resource: MP 340 Cost
Level 9
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1811 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 1006 Damage and launching foes into the air.
* Required skill points: 8
* Resource: MP 407 Cost
Level 10
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1883 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 1045 Damage and launching foes into the air.
* Required skill points: 12
* Resource: MP 456 Cost
Level 11
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1884 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 1046 Damage and launching foes into the air.
* Required skill points: 6
* Resource: MP 456 Cost
Level 12
Fire a volley of bullets over 2.9s to attack all nearby foes, causing up to 1885 Damage over 9 hits. Hit the Perfect Zone to throw a grenade as you jump backward, inflicting 1046 Damage and launching foes into the air.
* Required skill points: 6
* Resource: MP 456 Cost
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