Charge to inflict a different amount of Damage depending on the charge stage: 259 Damage before being fully charged, 345 Damage at Stage 1, and 862 Damage when overcharged. Foes will be knocked away at 1 or higher charge stage.
Part Break: Lv. 2
Stagger: Mid
Super Armor: Paralysis Immunity
- Tier 1
- Opens at Tripod Skill Lv. 4
- Tier 2
- Opens at Tripod Skill Lv. 7
- Tier 3
- Opens at Tripod Skill Lv. 10