Blade Dance

Blade Dance

Holding
[Normal Skill]
Cooltime 18s
Skill Level 1
MP 85 Cost

Hack at foes for up to 2s and deliver 7 blows, inflicting 441 Damage, and another 191 Damage with the finishing blow. Pushed foes are launched back in the air.

Stagger: Low

Attack type: Back Attack

Super Armor: Paralysis Immunity

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Fist of Darkness 5/5

    Element is now [Dark]. Outgoing Damage +40.0%.

    Burning Hands 5/5

    Element is now [Fire]. On hit, Burns foe, inflicting 16 Damage every 1s for 5.0s. Stacks up to 5 times.

    Ice Cold Hands 1/1

    Element is now [Water]. On hit, inflicts frost. Move Speed -20% for 3.0s. This Frost effect stacks up to 3 times. At 3 stacks, Freezes foes for 3.0s.

  • Tripod Level 2
    20 Point
    Quick Prep 5/5

    Cooldown -8.0s.

    Soul Snatch 1/1

    Charge up the skill for as long as you can to create a 40.0% chance of getting half a Death Orb. This Orb Snatch effect is even applied during Death Trance.

    Vital Point Strike 5/5

    Crit Rate +60.0%.

  • Tripod Level 3
    48 Point
    Finishing Enhancement 5/5

    Activates Perfect Zone on the last hold-down block. Enter Perfect Zone to use a longsword for the finishing attack to strike enemies in a wider range. Inflict +317.0% Damage. Changes the Soul Snatch effect to require Perfect Zone.

    Mutilate 5/5

    Removes the finishing attack. Enables you to attack more quickly. Holding duration +1s. Damage +144.0%.

Information by skill level

Level 1
Hack at foes for up to 2s and deliver 7 blows, inflicting 441 Damage, and another 191 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 0
* Resource: MP 85 Cost
Level 2
Hack at foes for up to 2s and deliver 7 blows, inflicting 785 Damage, and another 339 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 1
* Resource: MP 116 Cost
Level 3
Hack at foes for up to 2s and deliver 7 blows, inflicting 1002 Damage, and another 435 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 1
* Resource: MP 140 Cost
Level 4
Hack at foes for up to 2s and deliver 7 blows, inflicting 1174 Damage, and another 509 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 2
* Resource: MP 169 Cost
Level 5
Hack at foes for up to 2s and deliver 7 blows, inflicting 1307 Damage, and another 568 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 4
* Resource: MP 216 Cost
Level 6
Hack at foes for up to 2s and deliver 7 blows, inflicting 1423 Damage, and another 617 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 4
* Resource: MP 249 Cost
Level 7
Hack at foes for up to 2s and deliver 7 blows, inflicting 1518 Damage, and another 658 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 8
* Resource: MP 307 Cost
Level 8
Hack at foes for up to 2s and deliver 7 blows, inflicting 1595 Damage, and another 694 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 8
* Resource: MP 329 Cost
Level 9
Hack at foes for up to 2s and deliver 7 blows, inflicting 1665 Damage, and another 723 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 8
* Resource: MP 394 Cost
Level 10
Hack at foes for up to 2s and deliver 7 blows, inflicting 1728 Damage, and another 750 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 12
* Resource: MP 441 Cost
Level 11
Hack at foes for up to 2s and deliver 7 blows, inflicting 1729 Damage, and another 750 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 6
* Resource: MP 441 Cost
Level 12
Hack at foes for up to 2s and deliver 7 blows, inflicting 1729 Damage, and another 750 Damage with the finishing blow. Pushed foes are launched back in the air.
* Required skill points: 6
* Resource: MP 441 Cost
(1/5)