March

March

Holding
[Normal Skill]
Cooltime 20s
Skill Level 1
MP 101 Cost

Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 39 Damage. Move Speed -50% for 2s.

Super Armor: Paralysis Immunity

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Time Reduction 5/5

    Cooldown -7.0s.

    Mind Enhancement 5/5

    MP Cost -67.0%.

    Cheerful March 5/5

    During skill use, Move Speed +29.8%.

  • Tripod Level 2
    20 Point
    Wide-Angle Attack 1/1

    Explosion radius +50%.

    March Enhancement 5/5

    Crit Rate +60.0%.

    Impaired Mobility 1/1

    Duration of Move Speed reduction effect on foes-2.0s. Move Speed reduction effect +30.0%.

  • Tripod Level 3
    48 Point
    Threatening March 5/5

    Outgoing Damage +265.0%.

    Melody March 5/5

    On hit, Serenade Meter gained +300.0%.

Information by skill level

Level 1
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 39 Damage. Move Speed -50% for 2s.
* Required skill points: 0
* Resource: MP 101 Cost
Level 2
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 69 Damage. Move Speed -50% for 2s.
* Required skill points: 1
* Resource: MP 136 Cost
Level 3
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 87 Damage. Move Speed -50% for 2s.
* Required skill points: 1
* Resource: MP 165 Cost
Level 4
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 103 Damage. Move Speed -50% for 2s.
* Required skill points: 2
* Resource: MP 199 Cost
Level 5
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 115 Damage. Move Speed -50% for 2s.
* Required skill points: 4
* Resource: MP 255 Cost
Level 6
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 125 Damage. Move Speed -50% for 2s.
* Required skill points: 4
* Resource: MP 294 Cost
Level 7
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 133 Damage. Move Speed -50% for 2s.
* Required skill points: 8
* Resource: MP 363 Cost
Level 8
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 141 Damage. Move Speed -50% for 2s.
* Required skill points: 8
* Resource: MP 388 Cost
Level 9
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 146 Damage. Move Speed -50% for 2s.
* Required skill points: 8
* Resource: MP 465 Cost
Level 10
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 152 Damage. Move Speed -50% for 2s.
* Required skill points: 12
* Resource: MP 521 Cost
Level 11
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 152 Damage. Move Speed -50% for 2s.
* Required skill points: 6
* Resource: MP 521 Cost
Level 12
Play the harp, summoning musical notes every 1s. They follow the closest foe, inflicting 152 Damage. Move Speed -50% for 2s.
* Required skill points: 6
* Resource: MP 521 Cost
(1/5)