Wind of Music

Wind of Music

Normal
[Normal Skill]
Cooltime 18s
Skill Level 1
MP 96 Cost

Call forth a fierce wind that inflicts 50 Damage, Pushing foes. It will then spread wide to inflict 75 Damage on foes in an additional 1 meter radius.

Attack type: Back Attack

Super Armor: Paralysis Immunity

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Mind Enhancement 5/5

    MP Cost -67.0%.

    Quick Prep 5/5

    Cooldown -4.0s.

    Agile Cast 5/5

    Casting Speed +27.0%.

  • Tripod Level 2
    20 Point
    Melody Increase 5/5

    Serenade Meter obtained through Wind of Music +225.0%.

    Enhanced Cast 5/5

    Outgoing Damage +145.0%.

    Damage Reduction 5/5

    During skill use, incoming Damage -51.6%.

  • Tripod Level 3
    48 Point
    Superspeed Cast 5/5

    Cooldown +6.0s. Changes the skill to a chain attack that attacks 1 time, pushing back foes hit during skill use even further. Can be used up to 2 times to inflict up to +192.8% Damage.

    Wind of Protection 5/5

    Creates a shield that absorbs Damage up to 30.0% of Max HP for all party members hit by Wind of Music for 4.0s.

Information by skill level

Level 1
Call forth a fierce wind that inflicts 50 Damage, Pushing foes. It will then spread wide to inflict 75 Damage on foes in an additional 1 meter radius.
* Required skill points: 0
* Resource: MP 96 Cost
Level 2
Call forth a fierce wind that inflicts 87 Damage, Pushing foes. It will then spread wide to inflict 132 Damage on foes in an additional 1 meter radius.
* Required skill points: 1
* Resource: MP 130 Cost
Level 3
Call forth a fierce wind that inflicts 112 Damage, Pushing foes. It will then spread wide to inflict 169 Damage on foes in an additional 1 meter radius.
* Required skill points: 1
* Resource: MP 157 Cost
Level 4
Call forth a fierce wind that inflicts 132 Damage, Pushing foes. It will then spread wide to inflict 198 Damage on foes in an additional 1 meter radius.
* Required skill points: 2
* Resource: MP 190 Cost
Level 5
Call forth a fierce wind that inflicts 148 Damage, Pushing foes. It will then spread wide to inflict 221 Damage on foes in an additional 1 meter radius.
* Required skill points: 4
* Resource: MP 242 Cost
Level 6
Call forth a fierce wind that inflicts 160 Damage, Pushing foes. It will then spread wide to inflict 241 Damage on foes in an additional 1 meter radius.
* Required skill points: 4
* Resource: MP 280 Cost
Level 7
Call forth a fierce wind that inflicts 171 Damage, Pushing foes. It will then spread wide to inflict 256 Damage on foes in an additional 1 meter radius.
* Required skill points: 8
* Resource: MP 345 Cost
Level 8
Call forth a fierce wind that inflicts 181 Damage, Pushing foes. It will then spread wide to inflict 271 Damage on foes in an additional 1 meter radius.
* Required skill points: 8
* Resource: MP 369 Cost
Level 9
Call forth a fierce wind that inflicts 189 Damage, Pushing foes. It will then spread wide to inflict 282 Damage on foes in an additional 1 meter radius.
* Required skill points: 8
* Resource: MP 442 Cost
Level 10
Call forth a fierce wind that inflicts 197 Damage, Pushing foes. It will then spread wide to inflict 293 Damage on foes in an additional 1 meter radius.
* Required skill points: 12
* Resource: MP 495 Cost
Level 11
Call forth a fierce wind that inflicts 197 Damage, Pushing foes. It will then spread wide to inflict 293 Damage on foes in an additional 1 meter radius.
* Required skill points: 6
* Resource: MP 495 Cost
Level 12
Call forth a fierce wind that inflicts 197 Damage, Pushing foes. It will then spread wide to inflict 293 Damage on foes in an additional 1 meter radius.
* Required skill points: 6
* Resource: MP 495 Cost
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