Summon magick energy in the shape of a galloping horse, inflicting 143 Damage and launching foes into the air.
Stagger: Low
- Tier 1
- Opens at Tripod Skill Lv. 4
- Tier 2
- Opens at Tripod Skill Lv. 7
- Tier 3
- Opens at Tripod Skill Lv. 10
Steed Charge
Summon magick energy in the shape of a galloping horse, inflicting 143 Damage and launching foes into the air.
Stagger: Low
※ Hover over Tripod to see information by level.
Element is now [Fire]. On hit, Burns foe, inflicting 22 Damage every 1s for 3.0s.
Element is now [Lightning]. Crit Rate +40.0%. Has a 30% chance to cause Electric Shock, inflicting 4 Damage every 1s for 5.0s.
Element is now [Water]. No longer knocks foe into the air. On hit, inflicts Frost on foes for 4.0s. Move Speed -57.6%.
Magick collapses around the point where the projectile disappears for 3s, inflicting +40.0% Damage.
Horse's Move Speed +30%. Ignores 60.0% of all foe Defense.
Crit Damage on Push-Immune foes +160.0%.
5 horses charge one by one, each inflicting Damage. Cooldown +8.0s.
No longer pierces. Damage increases the longer the winged horse runs, up to +145.0%.
Information by skill level