One-Man Army

One-Man Army

Holding
[Gravity Release Skill]
Cooltime 24s
Skill Level 1
MP 101 Cost

Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 82 Damage and the last, 150 Damage.

Stagger: Highest

Attack type: Front Attack

Super Armor: Paralysis Immunity

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Quick Prep 5/5

    Cooldown -8.0s.

    Agile Movement 5/5

    Atk. Speed +18.0%.

    Gravity Enhancement 5/5

    MP Cost -67.0%.

  • Tripod Level 2
    20 Point
    Rust-Proof Hammer 5/5

    1st and 2nd attack Damage +200.0%.

    Weak Point Detection 5/5

    Damage to Push-Immune foes +70.0%.

    Red Hammer 5/5

    Per attack, outgoing Damage +18.0%. Stacks up to 90.0%.

  • Tripod Level 3
    48 Point
    Fatal Hammer 5/5

    The direction can no longer be changed. Enables you to quickly swing 5 times at frontal foes. Then forcefully strike downward. Last attack outgoing Damage +407.5%.

    Superior Hit 5/5

    Broadly swing your hammer at 360 degrees, attacking 5 times. AoE Radius +20%. Outgoing Damage +70.8%.

Information by skill level

Level 1
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 82 Damage and the last, 150 Damage.
* Required skill points: 0
* Resource: MP 101 Cost
Level 2
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 146 Damage and the last, 267 Damage.
* Required skill points: 1
* Resource: MP 136 Cost
Level 3
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 187 Damage and the last, 342 Damage.
* Required skill points: 1
* Resource: MP 165 Cost
Level 4
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 220 Damage and the last, 399 Damage.
* Required skill points: 2
* Resource: MP 199 Cost
Level 5
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 245 Damage and the last, 447 Damage.
* Required skill points: 4
* Resource: MP 255 Cost
Level 6
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 266 Damage and the last, 485 Damage.
* Required skill points: 4
* Resource: MP 294 Cost
Level 7
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 284 Damage and the last, 518 Damage.
* Required skill points: 8
* Resource: MP 363 Cost
Level 8
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 300 Damage and the last, 545 Damage.
* Required skill points: 8
* Resource: MP 388 Cost
Level 9
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 312 Damage and the last, 569 Damage.
* Required skill points: 8
* Resource: MP 465 Cost
Level 10
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 323 Damage and the last, 590 Damage.
* Required skill points: 12
* Resource: MP 521 Cost
Level 11
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 323 Damage and the last, 590 Damage.
* Required skill points: 6
* Resource: MP 521 Cost
Level 12
Swing your hammer sideways to inflict up to 6 blows. Damage increases with each blow, the first blow inflicting 323 Damage and the last, 590 Damage.
* Required skill points: 6
* Resource: MP 521 Cost
(1/5)