Changes to Charge Mode. Create a massive rock hammer and slam it to the ground. Cooldown +6.0s. Can turn in Charge Mode. Charge inflicts +200.0% Damage, Overcharge inflicts +290.0% Damage. Rock fragments fly and scatter, inflicting +50.0% of the hammer strike Damage.
Changes to Charge Mode. Create a massive rock hammer and slam it to the ground. Cooldown +6.0s. Can turn in Charge Mode. Charge inflicts +215.0% Damage, Overcharge inflicts +308.0% Damage. Rock fragments fly and scatter, inflicting +50.0% of the hammer strike Damage.
Changes to Charge Mode. Create a massive rock hammer and slam it to the ground. Cooldown +6.0s. Can turn in Charge Mode. Charge inflicts +230.0% Damage, Overcharge inflicts +329.0% Damage. Rock fragments fly and scatter, inflicting +50.0% of the hammer strike Damage.
Changes to Charge Mode. Create a massive rock hammer and slam it to the ground. Cooldown +6.0s. Can turn in Charge Mode. Charge inflicts +248.0% Damage, Overcharge inflicts +353.0% Damage. Rock fragments fly and scatter, inflicting +50.0% of the hammer strike Damage.
Changes to Charge Mode. Create a massive rock hammer and slam it to the ground. Cooldown +6.0s. Can turn in Charge Mode. Charge inflicts +266.0% Damage, Overcharge inflicts +377.0% Damage. Rock fragments fly and scatter, inflicting +50.% of the hammer strike Damage.