Skill Simulator

Challenges in Business: Understanding and Overcoming Common Obstacles
alanstatener
Views : 102 Upvotes : 0
Comments : 1
2024-12-17 13:34:51
Destroyer
Used Skill Points 0
  • Skill
  • Level
  • Tripod
  • Rune
  • Select Tripod
  • Heavy Crush
    Heavy Crush
    1
  • Gravity Impact
    Gravity Impact
    1
  • Dreadnaught
    Dreadnaught
    1
  • Power Strike
    Power Strike
    1
  • Jumping Smash
    Jumping Smash
    1
  • Power Shoulder
    Power Shoulder
    1
  • Earth Smasher
    Earth Smasher
    1
  • Running Crash
    Running Crash
    1
  • Gravity Force
    Gravity Force
    1
  • Endure Pain
    Endure Pain
    1
  • Earth Eater
    Earth Eater
    1
  • Full Swing
    Full Swing
    1
  • Neutralizer
    Neutralizer
    1
  • One-Man Army
    One-Man Army
    1
  • Perfect Swing
    Perfect Swing
    1
  • Gravity Compression
    Gravity Compression
    1
  • Seismic Hammer
    Seismic Hammer
    1
  • Level 1
    Quick Hit
    Quick Hit
    Lv. 1/5

    Skill charge up time -0.3s.

    Dark Matter
    Dark Matter
    Lv. 1/5

    Hammer Element is now [Dark]. Crit Rate +15.0%.

    Earthen Strength
    Earthen Strength
    Lv. 1/5

    Hammer Element is now [Earth]. Skill Damage +10.0%.

  • Level 2
    Smash
    Smash
    Lv. 1/5

    On hit, foe Move Speed -20.0% for 5.0s.

    Law of the Jungle
    Law of the Jungle
    Lv. 1/5

    On hit, Damage to Lesser and Normal foes +100.0%.

    Defenseless Target
    Defenseless Target
    Lv. 1/5

    Damage on Stunned and Staggered foes +30.0%.

  • Level 3
    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +30%.

    Aftershock
    Aftershock
    Lv. 1/5

    The downward attack causes Earthquake, inflicting +10.0% Damage every 1s for 5s.

  • Level 1
    Charge Enhancement
    Charge Enhancement
    Lv. 1/5

    Cooldown -0.5s per enemy hit by the 1st attack, up to 4.0s.

    Gravity Enhancement
    Gravity Enhancement
    Lv. 1/5

    MP Cost -50.0%.

    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

  • Level 2
    Tough Mind
    Tough Mind
    Lv. 1/5

    Damage -10.0% for 5.0s per enemy hit by the 1st attack. Max of 60.0%.

    Cruel Vengeance
    Cruel Vengeance
    Lv. 1/5

    During skill use, Outgoing Damage +5.0% per each incoming hit up to 50.0%.

    Gravity Echo
    Gravity Echo
    Lv. 1/5

    The gravitational explosion immediately Stuns for 2.0s.

  • Level 3
    Wise Strength
    Wise Strength
    Lv. 1/5

    Inject more power of gravity, gradually increasing attack range by up to 40%.

    Will Enhancement
    Will Enhancement
    Lv. 1/5

    Forcefully hammer the ground and creates a mass of gravity, pulling foes.

  • Level 1
    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Irresistible Force
    Irresistible Force
    Lv. 1/5

    On hit to foes with Push Immunity, ignore Defense by 30.0%.

    Armor Destruction
    Armor Destruction
    Lv. 1/5

    On hit, foe Defense -12.0% for 10.0s.

  • Level 2
    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +30.0%.

    Raging Hammer
    Raging Hammer
    Lv. 1/5

    On hitting 2 or more foes at the same time, Damage +10.0%. Max of 80.0%.

  • Level 3
    Splendid Attack
    Splendid Attack
    Lv. 1/5

    Hit the ground for the finishing attack to shoot gravity force upward, launching foes into the air. The Damage is +30.0% of the total skill Damage.

    Violent Hammer
    Violent Hammer
    Lv. 1/5

    Attack one additional time while in the air. Outgoing Damage +60.0%.

  • Level 1
    Reckless Attack
    Reckless Attack
    Lv. 1/5

    During skill use, incoming Damage +20.0%. Outgoing Damage +30.0%.

    Irresistible Force
    Irresistible Force
    Lv. 1/5

    On hit to foes with Push Immunity, ignore Defense by 30.0%.

    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

  • Level 2
    Armor Destruction
    Armor Destruction
    Lv. 1/5

    On hit, foe Defense -12.0% for 10.0s.

    Growing Hammer
    Growing Hammer
    Lv. 1/5

    Per attack, outgoing Damage +15.0%. Stacks up to 90.0%.

    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +20%.

  • Level 3
    Endless Assault
    Endless Assault
    Lv. 1/5

    Become extremely agitated. Slam down the hammer 1 time then quickly smash the hammer down 5 additional times. Outgoing Damage +25.0%.

    Elaborate Hit
    Elaborate Hit
    Lv. 1/5

    Last strike Damage +80.0%. On hit, knocks down foe.

  • Level 1
    Dark Flame
    Dark Flame
    Lv. 1/5

    Element is now [Dark]. The hammer becomes enveloped by dark flames of gravity.
    Crit Rate +15.0%.

    Hammer of the Earth
    Hammer of the Earth
    Lv. 1/5

    Element is now [Earth]. The hammer becomes encrusted in rocks.
    Outgoing Damage +10.0%.

    Superior Change
    Superior Change
    Lv. 1/5

    Max skill use distance +2.0 meter(s).

  • Level 2
    Time Distortion
    Time Distortion
    Lv. 1/5

    Time slows allowing an additional attack for 25.0% Damage.

    Bizarre Hammer
    Bizarre Hammer
    Lv. 1/5

    Generate 2 gravity hammers. AoE Radius + 20%. With Smash, the left and right AoE Radiuses are +20% and 40% respectively.

    Armor Destruction
    Armor Destruction
    Lv. 1/5

    On hit, foe Defense -12.0% for 14.0s.

  • Level 3
    Gravity Inversion
    Gravity Inversion
    Lv. 1/5

    Soar into the air and slam the hammer down into the ground. Outgoing Damage +30%. Upon impact, reverses the gravity of the area within 5 meters of the hammer's strike point, inflicting +30.0%Base Damage and flinging foes into the air.

    Smash
    Smash
    Lv. 1/5

    Changes to Normal mode. Leap 5 meters towards the target area while spinning in the air. Damage boosted up to +100.0%.

  • Level 1
    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

    Victory Contract
    Victory Contract
    Lv. 1/5

    Upward attack Damage +20.0%.

    Fatal Strength
    Fatal Strength
    Lv. 1/5

    Atk. Speed -15.0%. Outgoing Damage +30.0%.

  • Level 2
    Objective Complete
    Objective Complete
    Lv. 1/5

    Charge distance +3.0 meter(s).

    Anti-Gravity
    Anti-Gravity
    Lv. 1/5

    During skill use, obtain a Gravity Shield for 15.0% of Max HP.

    Wide Hit
    Wide Hit
    Lv. 1/5

    Dash Attack's AoE Radius +25%.

  • Level 3
    Hammer Down
    Hammer Down
    Lv. 1/5

    Changes the upward attack to a slamming down motion. Skill Damage +50.0%.

    Express Fury
    Express Fury
    Lv. 1/5

    Changes the upward attack to a spinning 360-degree swing. No longer knocks foe into the air. Stuns the foe for 4.0s.

  • Level 1
    Fatal Strength
    Fatal Strength
    Lv. 1/5

    During skill use, Atk. Speed -10.0%. Outgoing Damage +20.0%.

    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

  • Level 2
    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +15.0%.

    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Basic Training
    Basic Training
    Lv. 1/5

    Rock fragment stun duration +2.0s.

  • Level 3
    Explosive Hit
    Explosive Hit
    Lv. 1/5

    Spin twice and broadly swing your hammer at the rising rock, shattering it and shooting fragments at 360 degrees. Rock fragment Damage +50.0%.

    Strange Movement
    Strange Movement
    Lv. 1/5

    Changes to On-the-spot mode.
    Preparation time before the downward hammer attack +1s, but enables you to change your direction for the time being and jump 6 meters before attacking.

  • Level 1
    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

    Gravity Enhancement
    Gravity Enhancement
    Lv. 1/5

    MP Cost -50.0%.

    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

  • Level 2
    Anti-Gravity
    Anti-Gravity
    Lv. 1/5

    During skill use, gain a Gravity Shield for 15.0% of Max HP.

    Elaborate Plan
    Elaborate Plan
    Lv. 1/5

    On Gravity Energy Explosion hit, Stun foe for 3.0s. No longer lifts the foe.

    Target Focus
    Target Focus
    Lv. 1/5

    If Gravity Energy Explosion attack hits, Stagger Damage from all sources +20.0% for 6.0s

  • Level 3
    Rash Movement
    Rash Movement
    Lv. 1/5

    Changes to Point mode. Charges forward up to 8 meters to the target location. Can no longer attack while charging. Instead, delivers a powerful crash at the arrival point, knocking down the foe. While charging, all collisions with foes other than Guardians are ignored.

    Enhanced Advance
    Enhanced Advance
    Lv. 1/5

    Further concentrates the surrounding gravity field and detonates it.
    Gravity field explosion radius +50%. Outgoing Damage +100.0%.

  • Level 1
    Charge Enhancement
    Charge Enhancement
    Lv. 1/5

    Cooldown -0.5s per foe hit by the final pull attack. Max of 4.0s.

    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

    Fatal Strength
    Fatal Strength
    Lv. 1/5

    Outgoing Damage +15.0%.

  • Level 2
    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +20.0%.

    Single Attack
    Single Attack
    Lv. 1/5

    Single-target Damage +30.0%.

    Impaired Mobility
    Impaired Mobility
    Lv. 1/5

    On hit, foe Atk. Speed -20.0% and Move Speed -40.0% for 4.0s.

  • Level 3
    Released Instinct
    Released Instinct
    Lv. 1/5

    Preparation time +0.4s. Outgoing Damage +40.0%. Releases gravity energy that moves in a straight line.

    Wavering Gravity
    Wavering Gravity
    Lv. 1/5

    Changes to Chain mode. Outgoing Damage -50% and AoE Radius -20%. Overall skill casting duration -50%. The skill can immediately be used again 1 more time within 3s of first skill use.

  • Level 1
    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +25.0%.

    Gravity Enhancement
    Gravity Enhancement
    Lv. 1/5

    MP Cost -50.0%.

    Guaranteed Core
    Guaranteed Core
    Lv. 1/5

    Obtain a core even when the attack doesn't hit.

  • Level 2
    Anti-Gravity
    Anti-Gravity
    Lv. 1/5

    Creates a gravity force shield with 30.0% of Max HP for 5.0s.

    Fear of War
    Fear of War
    Lv. 1/5

    On hit, foe Atk. Speed -20.0% and Move Speed -40.0% for 3.0s.

    Taunt
    Taunt
    Lv. 1/5

    Taunts non-player foes for 3.0s. Challenge or higher foes can't be Taunted more than once within a set amount of time.

  • Level 3
    Healthy Mentality
    Healthy Mentality
    Lv. 1/5

    Duration of Endure Pain on self +3.0s.

    Hidden Pain
    Hidden Pain
    Lv. 1/5

    Incoming Damage -90.0%.

  • Level 1
    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Hammer's direct Damage +30.0%.

    Red Shards
    Red Shards
    Lv. 1/5

    Rock fragment Damage +50.0%.

    Absolute Strength
    Absolute Strength
    Lv. 1/5

    Enemy defense ignored is 10.0% per Gravity Core.

  • Level 2
    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Perspiration
    Perspiration
    Lv. 1/5

    AoE Radius +30.0%.

    Earth Shock
    Earth Shock
    Lv. 1/5

    Strike the ground with your hammer, damaging foes 7 meters in front of you, inflicting +15.0% Damage. Causes Earthquake for 3.0s.

  • Level 3
    Earthen Rage
    Earthen Rage
    Lv. 1/5

    Changes to Charge Mode. Create a massive rock hammer and slam it to the ground. Cooldown +6.0s. Can turn in Charge Mode. Charge inflicts +200.0% Damage, Overcharge inflicts +290.0% Damage. Rock fragments fly and scatter, inflicting +50.0% of the hammer strike Damage.

    Rock Storm
    Rock Storm
    Lv. 1/5

    Changes to Holding mode. Removes final strike. Increases hammer spinning time and allows movement. Damage +30.0%. Removes Weak Point Attribute from strikes.

  • Level 1
    Tough Heart
    Tough Heart
    Lv. 1/5

    While dashing, all incoming Damage -30.0%. While attacking, incoming Damage - 50.0%.

    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -4.0s.

  • Level 2
    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Absolute Strength
    Absolute Strength
    Lv. 1/5

    Outgoing Damage +10.0% per Core you have.

    Scary Hammer
    Scary Hammer
    Lv. 1/5

    Damage +10.0% every time you swing your hammer. Max of 60.0%.

  • Level 3
    Beast's Eye
    Beast's Eye
    Lv. 1/5

    Charge duration -50%. Charge Level +1. Overcharge enables you to spin a total of 7 times and inflict 125.0% more Damage.

    Outraged Attack
    Outraged Attack
    Lv. 1/5

    Changes to Normal mode. Attack while spinning on the same spot, gradually increasing attack range. Outgoing Damage +25.0%.

  • Level 1
    Dark Energy
    Dark Energy
    Lv. 1/5

    Element is now [Dark]. Shockwave Damage ignores all foe Defense by 30.0%.

    Earthen Aura
    Earthen Aura
    Lv. 1/5

    Element is now [Earth]. On hit, Move Speed -30.0% for 3.0s.

    Powerful Shock
    Powerful Shock
    Lv. 1/5

    On hit, the shockwave attack launches targets in the air. Push-Immune foes take +20.0% Damage.

  • Level 2
    Wide Hit
    Wide Hit
    Lv. 1/5

    Shockwave attack range +20%.

    Unstable Earth
    Unstable Earth
    Lv. 1/5

    Concentrates gravity energy and delivers a single downward blow, inflicting the same amount of Damage as the original 3rd attack. Also, generates 3 shockwaves.

    Growing Gravity
    Growing Gravity
    Lv. 1/5

    Shockwave Damage +20.0% every time you swing your hammer downward.

  • Level 3
    Split
    Split
    Lv. 1/5

    Hammering the ground shoots 3 shockwaves at a time.

    Gravity Control
    Gravity Control
    Lv. 1/5

    Generates shockwaves around your hammer. Each shockwave attacks 3 times. Total Damage +50.0%.

  • Level 1
    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -4.0s.

    Agile Movement
    Agile Movement
    Lv. 1/5

    Atk. Speed +10.0%.

    Gravity Enhancement
    Gravity Enhancement
    Lv. 1/5

    MP Cost -50.0%.

  • Level 2
    Rust-Proof Hammer
    Rust-Proof Hammer
    Lv. 1/5

    1st and 2nd attack Damage +100.0%.

    Weak Point Detection
    Weak Point Detection
    Lv. 1/5

    Damage on Push-Immune foes +40.0%.

    Red Hammer
    Red Hammer
    Lv. 1/5

    Per attack, outgoing Damage +10.0%. Stacks up to 50.0%.

  • Level 3
    Fatal Hammer
    Fatal Hammer
    Lv. 1/5

    The direction can no longer be changed. Enables you to quickly swing 5 times at frontal foes. Then forcefully strike downward. Last attack outgoing Damage +250.0%.

    Superior Hit
    Superior Hit
    Lv. 1/5

    Broadly swing your hammer at 360 degrees, attacking 5 times. AoE Radius +20%. Outgoing Damage +40.0%.

  • Level 1
    Weak Point Detection
    Weak Point Detection
    Lv. 1/5

    Damage to Push-Immune foes +20.0%.

    Finishing Strike
    Finishing Strike
    Lv. 1/5

    Inflicts +20.0% Damage to foes with 50.0% or less HP.

    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

  • Level 2
    Concussion
    Concussion
    Lv. 1/5

    Increases the skill's Stagger level to [Max]. Outgoing Damage +25.0%.

    Absolute Strength
    Absolute Strength
    Lv. 1/5

    While possessing 3 cores, Damage to Push-Immune foes +30.0%.

    Unnecessary Time
    Unnecessary Time
    Lv. 1/5

    Charge time -1s and Atk. Speed +20.0%.

  • Level 3
    Hour of Slaughter
    Hour of Slaughter
    Lv. 1/5

    Changes to Normal mode. Immediately swings the hammer, inflicting the same Damage as Overcharge. Generates a gravitational wave that inflicts 30.0% Base Damage.

    Intemperance
    Intemperance
    Lv. 1/5

    Charge duration -50%. Charge Level +1. Overcharge Damage +125.0%.

  • Level 1
    Tough Heart
    Tough Heart
    Lv. 1/5

    During Holding, incoming Damage -30.0% and during the attacks by 50.0%.

    Rational Selection
    Rational Selection
    Lv. 1/5

    Atk. Speed +25.0%. Cooldown +6.0s.

    Irresistible Force
    Irresistible Force
    Lv. 1/5

    On hit, while possessing 3 cores, ignore foe Defense by 30.0%.

  • Level 2
    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +20.0%.

    Powerful Finish
    Powerful Finish
    Lv. 1/5

    Black Hole explosion Damage +50.0%.

    Absolute Strength
    Absolute Strength
    Lv. 1/5

    Outgoing Damage +10.0% per 1 Core.

  • Level 3
    Move Position
    Move Position
    Lv. 1/5

    Changes Black Hole's creation position to the cursor location. Max distance is 10 meters from the current location.

    Magnetic Field Enhancement
    Magnetic Field Enhancement
    Lv. 1/5

    Further enhances Gravity Black Hole. Black Hole's magnetic field Damage +150.0%.

  • Level 1
    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -6.0s.

    Tenacity
    Tenacity
    Lv. 1/5

    On skill use, grants Push Immunity.

    Toughened Body
    Toughened Body
    Lv. 1/5

    During skill use, all incoming Damage -30.0%.

  • Level 2
    Law of the Jungle
    Law of the Jungle
    Lv. 1/5

    On hit, Damage to Lesser and Normal foes +100.0%.

    Concussion
    Concussion
    Lv. 1/5

    Increases the skill's Stagger level to [Max]. Outgoing Damage +30.0%.

    Absolute Strength
    Absolute Strength
    Lv. 1/5

    While possessing 3 cores, Damage to Push-Immune foes +40.0%.

  • Level 3
    Starving Strength
    Starving Strength
    Lv. 1/5

    Creates the wall by warping the ground in 7 meters around you. Wall Damage +60.0%.

    Enhanced Weak Point Detection
    Enhanced Weak Point Detection
    Lv. 1/5

    Swing your hammer downward where you stand without jumping. Travels 2 meters farther forward and creates a thicker, broader wall, inflicting +40.0% Damage.

Running a business is a rewarding yet challenging endeavor. Every entrepreneur faces obstacles at various stages of their journey. Identifying and addressing these problems early on can be crucial for long-term success. Here are some common issues businesses face and ways to tackle them.


1. Cash Flow Problems


One of the most significant challenges businesses encounter is managing cash flow. Cash flow issues arise when a company’s expenses exceed its income, often leading to difficulty in paying bills, salaries, or investing in growth. To combat cash flow problems, it’s essential to monitor finances regularly, create accurate forecasts, and maintain a buffer for unexpected expenses. Businesses can also explore financing options, such as lines of credit or short-term loans, to ensure smooth cash flow.


2. Competition


In any industry, competition is inevitable. New businesses, changing market conditions, and innovation can threaten your position in the market. To overcome this challenge, businesses should focus on differentiation—offering unique products or services that meet specific customer needs. Investing in marketing and customer loyalty programs can also help retain existing clients and attract new ones.


3. Employee Retention


Hiring and retaining skilled employees is another common issue. High turnover can be costly and disruptive. Businesses should focus on creating a positive work culture, offering competitive compensation, and providing growth opportunities for employees. Engaging employees with regular feedback and fostering an environment of recognition can significantly reduce turnover rates.


4. Marketing and Customer Acquisition


In today’s competitive landscape, reaching the right audience and converting leads into customers can be challenging. Developing a clear and consistent marketing strategy that incorporates both digital and traditional methods is essential. Businesses should also invest in understanding their target audience’s needs and preferences through market research.


Conclusion


While the challenges in business are inevitable, they are not insurmountable. With proper planning, persistence, and adaptability, businesses can overcome obstacles and thrive in their respective industries.

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Comments :1

  • 0

    level 1 Jacob_Kennedy

    Overcoming obstacles like cash flow, customer retention, and market competition is no easy task, but understanding these issues is the first step to success. If you’re a business owner looking to stay ahead, I highly recommend checking out the article on holiday trends impacting customers and how businesses can prepare from the Forbes Business Council. It provides valuable advice on how businesses can adapt to changing consumer expectations during the holiday season, which is a critical time for many industries. If you found the article as intriguing as I did, you can read it yourself and tell me I was wrong: https://www.forbes.com/councils/forbesbusinesscouncil/2024/11/26/holiday-trends-impacting-customers-and-how-businesses-can-prepare/

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