support

[8.18.2]CHARM ALL LIKE NO ONE ELSE! SPREAD SOME LOVE AND LETS DANCE!

by OptimusBnanaDox

(Last updated on September 22, 2018)

2 Votes
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Builds

Summoner Spells

Hide Notes
  • Flash
  • Exhaust

Runes

  • resolve
    RESOLVE
  • Guardian
  • Bone Plating
  • Second Wind
  • Revitalize
  • domination
    DOMINATION
  • Sudden Impact
  • Relentless Hunter
Bonus :

+65 health and +9 ability power or +5 attack damage, adaptive

TANKINESS AND DAMAGE

perfect for everything

Items

starter items

  • Timeworn Spellthief's Edge
  • Health Potion
  • Health Potion
  • Warding Totem (Trinket)

first back

  • Aether Wisp
  • Kindlegem
  • Boots of Speed
  • Frostfang
  • Control Ward

i can not die

  • Zeke's Convergence
  • Ardent Censer
  • Adaptive Helm
  • Athene's Unholy Grail
  • Locket of the Iron Solari
  • Knight's Vow

boots

  • Boots of Mobility

Ability Sequence

  • Fey Feathers

    Fey Feathers(Passive)

  • Gleaming Quill
    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
  • Grand Entrance
    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
  • Battle Dance
    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
  • The Quickness
    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
  • Gleaming Quill
    Grand Entrance
    Battle Dance
    Grand Entrance
    Grand Entrance
    The Quickness
    Grand Entrance
    Gleaming Quill
    Gleaming Quill
    Grand Entrance
    The Quickness
    Gleaming Quill
    Battle Dance
    Battle Dance
    Gleaming Quill
    The Quickness
    Battle Dance
    Battle Dance

Vs. Champions

  • Blitzcrank
  • Braum
  • Lux
  • Vel'Koz
  • Zilean
  • Sona
  • Difficulty
  • Champion
  • Notes
Easy
BlitzcrankBlitzcrank

ust go tanky with your itembuild. If he tries to catch you, you dodge with grand entrance or battle dance. If he tries to grab your ADC you knock the enemies ADC up or protect yours with battle dance and getting hooked instead.

Easy
BraumBraum

If you get marked, exit combat range to avoid getting stunned. He even counters himself: if he jumps to his ADC you can easily knock both up.

Easy
LuxLux

Ward a lot to prevent her from stunning anyone with her Q. One fairly easy match-up for you.

Easy
VelkozVel'Koz

Vel'Koz has a kit consisting of 4 skillshots making him very vulnerable to champions with dashes, just like you. He has no escape options except for his flash and you can easily dodge his knockup. Also you are able to interrupt his ultimate with yours or your knockup.

Hard
ZileanZilean

Be careful of his level 2 all-ins, as he has one of the strongest level 2 bursts in the game. Annoying bombs and ultimate but still catchable and killable.

Hard
SonaSona

Do not clump in teamfights, extremely squishy at earlier levels but she can run away with her E, cancel your ultimate with hers and heal + harass just like you. Her powerchord + E even works just like an exhaust.

ABILITIES.. I AM RAKKAAAAN!

GLEAMING QUILL: Q

Rakan slings an enchanted feather forward, dealing 70 / 115 / 160 / 205 / 250 (+60% of ability power) magic damage to the first enemy hit.

If that enemy was a champion or epic monster, a small circular area is marked around Rakan. After a short period of time or if an ally champion comes into contact with the marked area, Rakan heals himself and surrounding allies by 18-120 (based on level) (+70% of ability power).


GRAND ENTRANCE: W

Rakan dashes forward, landing stylishly at his destination. After a dramatic pause, he leaps into the air, dealing 70 / 115 / 160 / 205 / 250 (+70% of ability power) magic damage and knocking up surrounding enemies for 1 second.

BATTLE DANCE: E

Rakan leaps to an ally champion, shielding them for 40 / 65 / 90 / 115 / 140 (+80% of ability power) for 3 seconds. Battle Dance can be re-cast for 5 seconds at no cost.

When re-cast, Rakan may select the same target again.

If Xayah is the target, Battle Dance's range is increased by 300.


THE QUICKNESS: R

Rakan enchants his coat with a captivating sheen for the next 4 seconds, dealing 100 / 200 / 300 (+50% of ability power) magic damage and charming each enemy he touches for 1 / 1.25 / 1.5 seconds. Enemies can only be affected once.

Rakan benefits from 50% bonus movement speed for the duration, which is briefly increased to 200% upon first damaging an enemy champion before decaying back down to 50%.




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Comments :1

  • 0

    level 2 SirLazybones

    The other guide you just "wrote" is all work of the collaboration of people that created http://leagueoflegends.wikia.com/wiki/Rakan/Abilities you basically copied everything in there and pasted it.

    And if this wasn't enough you created 2 more guides, one the same way as this and the other one (the sona one) is just ridiculous.

    Invenglobal should do something about you amd this stolen work you pretend to use to get some RP.

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