[8.18.2]Double Tear Malzahar the Late Game Monster
(Last updated on September 20, 2018)
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[8.18.2]Double Tear Malzahar the Late Game Monster
(Last updated on September 20, 2018)
Views 3.4K
Bookmarks0
Can safely E + W the wave every time she uses Q. Your passive keeps you safe from charm; play safe when it's down
If she ults you, Q her or Ult her. Permashove her into tower so she can't make your bot laners lives miserable
You're always safe to E + W the wave. Your passive keeps you safe from her bubble should you get hit by it; play safe when it's down. Perma shove her in to prevent roaming.
E + W the wave always. Can't really permashove him, but he'll often take damage from your E and or W. Stay away from him to keep your shield up for his knockup
E + W the wave always to permashove her in. She'll almost always take damage from your E as well.
He can kill your voidlings quite easily if he is aware of them. He lacks mana sustain though, and will run out significantly quicker than you. Attempt to permashove, as he struggles farming under tower.
His Q will eventually one shot your voidlings which becomes very annoying. If he ults you, (Probably will be under tower). Ult him, and he'll take two tower shots and either die or have to back. Annoying, but not impossible. Permashove if possible to prevent roaming
Can one shot voidlings with E + Q, annoying but significant mana costs keep him from doing it constantly in the early
Extremely annoying. His Q will oneshot your voidlings even early. Save E + W for after he uses Q. You can't effectively prevent his roaming due to this.
Extremely annoying. Her Q + W will always oneshot voidlings, making it hard to push her in if she knows what she's doing. They have much shorter cooldowns than you as well. Save E + W until after she uses her spells.
Malzahar is a strange champion. He's somewhat a mixture between a control mage and an assassin. He lacks the burst of a true assassin, but also lacks some of the qualities of a true control mage. This build seeks to give him the power of both truly combined.
Malzahar's W, his voidlings, have far more AD scaling than AP. They tear through towers and Malzahar's ult targets, as well as minion waves!
The AD from Manamune/Muramana and Gunblade make his little voidlings hit like a truck. They also apply the single target healing from Gunblade, giving this build very good sustain, in both health and mana.
Malzahar's main damage and mana sustain comes from his E. Every minion killed while affected by his E restores a % of his maximum mana. Late game, you will only need to kill ~2-3 minions to make up the mana lost from your E + W. ( For reference, your E + W should reliable AT LEAST one whole wave).
Muramana's passive doesn't proc on Malzahar's W or his E despite being single target. However, it does apply to Gunblade's active and Malzahar's ult, giving him a respectable amount of burst compared to normal Malzahar.
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