Ezrealthe Prodigal Explorer
- Feature:
- Marksman,Mage
-
7
Attack Power
-
2
Defense Power
-
6
Abillity Power
-
7
Difficulty
Champion Statics
STAT / LEVEL | LV.1 (+per LV up) | LV.18 | STAT / LEVEL | LV.1 (+per LV up) | LV.18 |
---|---|---|---|---|---|
Health | 600(+102) | 2334 | Mana | 375(+70) | 1565 |
Hp Regen | 4(+0.65) | 15.05 | Mana Regen | 8.5(+1) | 25.5 |
Attackdamage | 60(+2.75) | 106.75 | Armor | 24(+4.7) | 103.9 |
Attack Speed | - | - | Magic Resist | 30(+1.3) | 52.1 |
Attack Ranged | 550 | 550 | Movement Speed | 325 | 325 |
STAT / LEVEL | LV.1 (+per LV up) | LV.18 |
---|---|---|
Health | 600(+102) | 2334 |
HP Regen (per 5sec) |
4(+0.65) | 15.05 |
Attack Damage | 60(+2.75) | 106.75 |
Attack Speed | - | - |
Attack Ranged | 550 | 550 |
Mana | 375(+70) | 1565 |
Mana Regen (per 5sec) |
8.5(+1) | 25.5 |
Armor | 24(+4.7) | 103.9 |
Magic Resist | 30(+1.3) | 52.1 |
Movement Speed | 325 | 325 |
Champion Skill
-
Rising Spell Force
[ Passive ]Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
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Mystic Shot
[ Q ]- COST: 28/31/34/37/40
- COOL TIME: 5.5/5.25/5/4.75/4.5
- RANGE: 1150
Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
-
Essence Flux
[ W ]- COST: 50
- COOL TIME: 8
- RANGE: 1150
Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
-
Arcane Shift
[ E ]- COST: 70
- COOL TIME: 26/23/20/17/14
- RANGE: 475
Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
-
Trueshot Barrage
[ R ]- COST: 100
- COOL TIME: 120/105/90
- RANGE: 25000
Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).
Champion's Story
A dashing adventurer, unknowingly gifted in the magical arts, Ezreal raids long-lost catacombs, tangles with ancient curses, and overcomes seemingly impossible odds with ease. His courage and bravado knowing no bounds, he prefers to improvise his way out of any situation, relying partially on his wits, but mostly on his mystical Shuriman gauntlet, which he uses to unleash devastating arcane blasts. One thing is for sure—whenever Ezreal is around, trouble isn't too far behind. Or ahead. Probably everywhere.
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