Inven's Global Esports Conference took place at the start of June, and we kicked off with an absolutely stacked CEO panel, hosted by our very own Tom Matthiesen.
Super Smash Bros. has left a footprint in the gaming industry. A veteran caster who has been involved in the professional Smash scene, D'Ron "D1" Maingrette, stuck with the scene in its ups and downs. D1 spoke with Inven Global after his IGEC panel to talk about his thoughts on Smash, casting with Prog, and thoughts on the future of Smash.
Shroomed brought his Melee insights and experience to IGEC 2019 as a panelist of "The Smash Bros: How an Unsupported Nintendo Game Survived as an Esport." Shortly before his panel, Shroomed touched base with Nick Geracie on the state of the Smash community, the potential of Justin "Wizzrobe" Hallett being signed, and to weigh in on the "Melee vs. Super Smash Bros Ultimate" debate.
Fighting games are a staple of gaming history for over 30 years. There have been many fighting games that shaped the lives of many players including Street Fighter, Tekken, and Super Smash Bros. FGC leaders talk about the evolution of the fighting games and community.
The Smash Bros. Panel will host a roundtable discussion with professional Smash Bros competitors featuring a Q&A session. Our panelists will explore how Smash differs from other FGC titles, the larger role of grassroots esports vs. publisher supported ones, and how the recent involvement (and infamous lack there of) of Nintendo might change the game's competitive future. This panel is a marquee event for competitive Smash fans and FGC enthusiasts!
At the 2019 Inven Global Esports Conference [IGEC 2019], this panel will explore how individual casters prepare themselves for their game, how the same job varies from genre to genre, and what challenges each game might have in common.