Inven's Global Esports Conference took place at the start of June, and we kicked off with an absolutely stacked CEO panel, hosted by our very own Tom Matthiesen.
On day 2 of the 2022 Inven Global Esports Conference [IGEC], Inven Global's Nick Geracie was joined by Evil Geniuses' Head of Coaching Staff Peter Dun and Path to LCS // Academy broadcast producer Kel
Today's panel, 'Oversaturated Content Market', will be hosted by Inven Global Director of Corporate Strategy Nick D'Orazio and will focus on the saturation of certain types of content in the esports and gaming spaces.
To start off our digital conference series, we invited Ryan "Gootecks" Gutierrez, Trisha Hershberger, Freya Fox and Scott Adametz, Esports Tech Lead at Riot Games to join Inven Global's Director of Corporate Strategy, Nick D'Orazio in a frank discussion about how the esports industry can survive and even thrive in the new normal that is COVID-19.
Our first panel of many more to come is the unavoidable topic everyone must face: "Esports in quarantine: how to survive the new normal.
Earlier this month on June 4th, The Inven Global Esports Conference brought over 100 different panelist, speakers, and esports experts together in the same place.
Thooorin sat down with Nick Geracie before his IGEC 2019 panels to lay out his talking points and give an exclusive look into his journey through esports journalism.
Smeltz sat down with Inven Global's Nick Geracie to discuss his past positions in LoL esports, his responsibilites as director of HU Storm, and the future of collegiate esports.
Mandie Roman's well-rounded experience in the esports industry and affinity for gaming lifestyle made her appearance at the 2019 Inven Global Esports Conference a perfect match. The gaming fashion expert and host moderated three panels, spoke on another, and co-hosted the IGEC2019 networking afterparty.
Noah Whinston was the first to mention that with esports, your fanbase is decentralized. Unlike traditional sports where your fans are likely to be in the city they play for, esports has a global reach. Fans of Los Angeles Valiant exist beyond L.A. So to bring your fans together, your team should have one philosophy to identify with.
At IGEC 2018, Mark “Garvey” Candella from Twitch hosted a panel on “The Global Reach of College / University Esports”. While the Western world may be familiar with organization
“I had a player that got a really nice sponsorship and all he had to do was fly up to Seattle to take a couple pictures. He was going to make more than his entire yearly salary in one photo shoot, which does not happen often in esports. He could not go because he did not know that you needed an ID to fly. That’s what we’re dealing with. These players have no life skills.
But if esports veteran Andrey "Reynad" Yanyuk has learned anything in his fifteen years in the industry, Fortnite esports is not built to last. No esport is, in fact, nor game or genre of game. The way he sees it, it is the nature of gaming and esports to resist longevity.
On Tuesday, May 1, Inven Global held the first IGEC-ESPORTS DEEP DIVE for enthusiastic esports fans and related parties at UC Irvine in California. Those who could not attend the event in-person misse
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