Hero Info
Tassadar
Savior of the Templar
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An Executor without equal, Tassadar has fought tirelessly to purify the Koprulu sector of zerg infestation. Only now, after learning to wield the power of the void, is Tassadar finally ready to face the Overmind and its all-consuming Swarm.
Tassadar
Savior of the Templar
-
-
An Executor without equal, Tassadar has fought tirelessly to purify the Koprulu sector of zerg infestation. Only now, after learning to wield the power of the void, is Tassadar finally ready to face the Overmind and its all-consuming Swarm.
Abilities
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Plasma Shield [Q ]
Mana: 50Cooldown: 8 secondsGrant a Shield that absorbs 473 damage over 4 seconds. If the target is a Hero, they heal for 40% of their Basic Attack damage done while Shielded. -
Psionic Storm [W ]
Mana: 50Cooldown: 8 secondsDeal 85 damage per second to enemies in target area for 3 seconds. Damage increases by 12% for each consecutive instance of damage, up to 60%. -
Phase Shift [E ]
Mana: 75Cooldown: 30 secondsTassadar becomes Invulnerable and Unrevealable for 2 seconds. While shifted, he has 25% increased Movement Speed. -
Archon [R ]
Mana: 80Cooldown: 100 secondsTassadar transforms into an Archon and gains a Plasma Shield. His Basic Attacks deal 164 damage, slow the target by 30% for 1 second and splash for 82 damage to enemies within 2.5 range. Lasts for 10 seconds.
Passive: Archon refreshes the cooldown of Dimensional Shift. -
Force Wall [R ]
Mana: 25Cooldown: 8 secondsCreate a wall that blocks all units from moving through it for 2 seconds.
Passive: Increases the slow amount of Distortion Beam to 30%. -
Oracle [D ]
Cooldown: 30 secondsActivate to greatly increase Tassadar's vision radius, allow him to see over obstacles, and detect stealthed units. Lasts for 5 seconds.
Distortion Beam
Tassadar's Basic Attack is a beam that slows enemy units by 20%.
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1 Level
[+]
Life | Life Regen |
Mana | Mana Range |
Attack Damage |
Attack Range |
Attacks PerSecond |
Speed |
---|---|---|---|---|---|---|---|
1339 | 2.7868 | 500 | 3 | 15 | 6.5 | 0 | 4.3984 |
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1
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Quest:Gain 1 Mana for every non-Structure enemy hit by Psionic Storm.
Reward: After hitting 500 enemies, increase the size of Psionic Storm by 20%.
Reward: After hitting 1000 enemies, increase the damage of Psionic Storm by20% -
Quest:Attacking enemy Heroes restores 8 mana per second.
Reward: After spending 30 seconds attacking Heroes, Distortion Beam's damage is increased by 125%.
Reward: After spending 60 seconds attacking Heroes, Distortion Beam's range is increased by an additional 1. -
Quest:Regeneration Globes grant an additional 100% Mana.
Reward: After collecting 15 Regeneration Globes, Plasma Shield's value is increased by 20%.
Reward: After collecting 30 Regeneration Globes, Plasma Shield's value is increased by 40%.
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4
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7
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Increases the cast range of Plasma Shield and Psionic Storm by 40%.
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Distortion Beam slows enemies affected by Psionic Storm by 50%.
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Quest:Each Takedown earned lowers the cooldown of Oracle by 3 seconds, to a maximum of 15 seconds.
Reward: Upon getting 5 Takedowns, the sight range of Oracle is increased by 50%.
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10
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Tassadar transforms into an Archon and gains a Plasma Shield. His Basic Attacks deal 164 damage, slow the target by 30% for 1 second and splash for 82 damage to enemies within 2.5 range. Lasts for 10 seconds.
Passive: Archon refreshes the cooldown of Dimensional Shift. -
Create a wall that blocks all units from moving through it for 2 seconds.
Passive: Increases the slow amount of Distortion Beam to 30%.
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13
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16
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Enemy Heroes being hit by Psionic Storm have their Physical Armor reduced by 25, causing them to take 25% more damage from Basic Attacks.
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A second Psionic Storm can be cast within 2 seconds of casting the first. Enemies can only be affected by one Psionic Storm at a time.
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While Oracle is active, Basic Attacks against Heroes deal an additional 1% of the target's maximum Health as damage.
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Plasma Shield [Q ]
Mana: 50Cooldown: 8 secondsGrant a Shield that absorbs 473 damage over 4 seconds. If the target is a Hero, they heal for 40% of their Basic Attack damage done while Shielded. -
Psionic Storm [W ]
Mana: 50Cooldown: 8 secondsDeal 85 damage per second to enemies in target area for 3 seconds. Damage increases by 12% for each consecutive instance of damage, up to 60%. -
Phase Shift [E ]
Mana: 75Cooldown: 30 secondsTassadar becomes Invulnerable and Unrevealable for 2 seconds. While shifted, he has 25% increased Movement Speed. -
Archon [R ]
Mana: 80Cooldown: 100 secondsTassadar transforms into an Archon and gains a Plasma Shield. His Basic Attacks deal 164 damage, slow the target by 30% for 1 second and splash for 82 damage to enemies within 2.5 range. Lasts for 10 seconds.
Passive: Archon refreshes the cooldown of Dimensional Shift. -
Force Wall [R ]
Mana: 25Cooldown: 8 secondsCreate a wall that blocks all units from moving through it for 2 seconds.
Passive: Increases the slow amount of Distortion Beam to 30%. -
Oracle [D ]
Cooldown: 30 secondsActivate to greatly increase Tassadar's vision radius, allow him to see over obstacles, and detect stealthed units. Lasts for 5 seconds.
Distortion Beam
Tassadar's Basic Attack is a beam that slows enemy units by 20%. -
Nullification
Cooldown: 60 secondsActivate to reduce the damage the target enemy Hero deals by 75% for 4 seconds. -
Shield Battery
Cooldown: 60 secondsActivate to give all nearby allied Heroes an untalented Plasma Shield. -
Normal Attack [A ]
Attacks using the Hero's weapon
- Basic
- Basic
- Basic
- Basic
- Epic
- Epic
- Epic
- Epic
- Epic
- Legendary
- Legendary
- Legendary
- Legendary
- Rare
- Rare
- Rare
Tassadar
An Executor without equal, Tassadar has fought tirelessly to purify the Koprulu sector of zerg infestation. Only now, after learning to wield the power of the void, is Tassadar finally ready to face the Overmind and its all-consuming Swarm.
Emerald Tassadar
An Executor without equal, Tassadar has fought tirelessly to purify the Koprulu sector of zerg infestation. Only now, after learning to wield the power of the void, is Tassadar finally ready to face the Overmind and its all-consuming Swarm.
Solarite Tassadar
An Executor without equal, Tassadar has fought tirelessly to purify the Koprulu sector of zerg infestation. Only now, after learning to wield the power of the void, is Tassadar finally ready to face the Overmind and its all-consuming Swarm.
Void Tassadar
An Executor without equal, Tassadar has fought tirelessly to purify the Koprulu sector of zerg infestation. Only now, after learning to wield the power of the void, is Tassadar finally ready to face the Overmind and its all-consuming Swarm.
Crypt King Tassadar
Pharaoh Ta-sadar knew the power of the darkworld would consume his realm, but Luxoria would still survive... Better the Nexus devour his kingdom than the Scorpid Swarm.
Chosen Crypt King Tassadar
Pharaoh Ta-sadar knew the power of the darkworld would consume his realm, but Luxoria would still survive... Better the Nexus devour his kingdom than the Scorpid Swarm.
Crimson Crypt King Tassadar
Pharaoh Ta-sadar knew the power of the darkworld would consume his realm, but Luxoria would still survive... Better the Nexus devour his kingdom than the Scorpid Swarm.
Exiled Crypt King Tassadar
Pharaoh Ta-sadar knew the power of the darkworld would consume his realm, but Luxoria would still survive... Better the Nexus devour his kingdom than the Scorpid Swarm.
Golden Crypt King Tassadar
Pharaoh Ta-sadar knew the power of the darkworld would consume his realm, but Luxoria would still survive... Better the Nexus devour his kingdom than the Scorpid Swarm.
Mecha Tassadar
The Kaijo Diablo could not be contained; cities worldwide had been reduced to cinders. Now humanity's survival hangs upon the untested mecha, Tassadar.
Astral Mecha Tassadar
The Kaijo Diablo could not be contained; cities worldwide had been reduced to cinders. Now humanity's survival hangs upon the untested mecha, Tassadar.
Cobalt Mecha Tassadar
The Kaijo Diablo could not be contained; cities worldwide had been reduced to cinders. Now humanity's survival hangs upon the untested mecha, Tassadar.
Vermillion Mecha Tassadar
The Kaijo Diablo could not be contained; cities worldwide had been reduced to cinders. Now humanity's survival hangs upon the untested mecha, Tassadar.
Executor Tassadar
Executors rarely command from the field of battle, but their Regalia is fitted with meticulously crafted khaydarin crystals to amplify their psionic powers should the need arise.
Garnet Executor Tassadar
Executors rarely command from the field of battle, but their Regalia is fitted with meticulously crafted khaydarin crystals to amplify their psionic powers should the need arise.
Indigo Executor Tassadar
Executors rarely command from the field of battle, but their Regalia is fitted with meticulously crafted khaydarin crystals to amplify their psionic powers should the need arise.
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