Role
Universe
HERO NAME

Hero Info

Rehgar Shaman of the Earthen Ring
- -
Rehgar Earthfury has seen his share of combat, both as a gladiator, and a master of his own team. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the lands of Azeroth.
Rehgar Shaman of the Earthen Ring
- -
Rehgar Earthfury has seen his share of combat, both as a gladiator, and a master of his own team. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the lands of Azeroth.

Abilities

  • Chain Heal [Q ]

    Mana: 55
    Cooldown: 8 seconds
    Heal an ally with a wave of healing for 270 Health. The wave then bounces 2 times to nearby allies within 7 range, restoring 270 Health to them.

  • Lightning Shield [W ]

    Mana: 60
    Cooldown: 8 seconds
    Imbue an ally with lightning dealing 67 damage a second to nearby enemies. Lasts 5 seconds.

  • Earthbind Totem [E ]

    Mana: 50
    Cooldown: 15 seconds
    Create a totem that slows nearby enemies by 35%. The totem has 226 Health and lasts for 8 seconds.

  • Ancestral Healing [R ]

    Mana: 80
    Cooldown: 100 seconds
    After 1 second, heal an allied Hero for 1227 Health.Cannot be used on Rehgar.

  • Bloodlust [R ]

    Mana: 70
    Cooldown: 90 seconds
    Grant nearby allied Heroes 40% Attack Speed and 25% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 8 seconds.

  • Ghost Wolf

    Instead of using a mount, Rehgar transforms into a Ghost Wolf with 20% increased Movement Speed. Basic Attacks in Ghost Wolf form cause him to lunge at his target and deal 75% bonus damage. Dealing damage, using Abilities, and channeling cancels Ghost Wolf form.

[-]
1 Level
[+]
Life Life
Regen
Mana Mana
Range
Attack
Damage
Attack
Range
Attacks
PerSecond
Speed
2131 4.4403 500 3 118 1.5 0 4.3984
1
  • Increases the area and range of Earthbind Totem by 50%.
  • Increases the radius of Lightning Shield by 25%.
  • Increases the Movement Speed of Ghost Wolf from 20% to 30%.
4
  • Reduces Chain Heal's Mana cost from 55 to 40.
  • Increases Health and Mana Regeneration by 75% while in Ghost Wolf form.
  • When Lightning Shield damages an enemy it restores 4 Mana, up to 100.
  • Activate to place a Totem that heals allies in an area for 2% of their maximum Health every second for 10 seconds.
7
  • Ghost Wolf attacks reduce Basic Ability cooldowns by 2 seconds.
  • Activate to reveal an area for 5 seconds. Enemies in the area are revealed for 3 seconds.
  • Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
  • Increases Earthbind Totem's duration from 8 to 12 seconds, and it can be reactivated to move an existing totem to a new location once.
10
  • After 1 second, heal an allied Hero for 1227 Health.Cannot be used on Rehgar.
  • Grant nearby allied Heroes 40% Attack Speed and 25% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 8 seconds.
13
  • Lightning Shield gives a Shield that absorbs damage equal to 12% of their maximum Health for 3 seconds.
  • Reduces Chain Heal's cooldown by 0.75 seconds for each Hero healed.
  • When Chain Heal heals a Hero below 50% Health, they are healed an additional 234 Health over 5 seconds.
16
  • When Earthbind Totem is first cast, it slows nearby enemies by 90% for 1 second.
  • Ghost Wolf attacks against Heroes deal an additional 5% of the target's maximum Health and heal Rehgar for 5% of his maximum Health.
  • Every time Lighting Shield damages an enemy Hero, increase that Lightning Shield's damage by 15%. Stacks up to 15 times.
20
  • Increases healing amount by 75%. Allies near the target are healed for 75% of the amount of Health regained.
  • Increases Bloodlust's healing from 30% to 60% of Basic Attack damage done.
  • Activate to reset the cooldowns of your Basic Abilities.
  • Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
  • Chain Heal [Q ]

    Mana: 55
    Cooldown: 8 seconds
    Heal an ally with a wave of healing for 270 Health. The wave then bounces 2 times to nearby allies within 7 range, restoring 270 Health to them.

  • Lightning Shield [W ]

    Mana: 60
    Cooldown: 8 seconds
    Imbue an ally with lightning dealing 67 damage a second to nearby enemies. Lasts 5 seconds.

  • Earthbind Totem [E ]

    Mana: 50
    Cooldown: 15 seconds
    Create a totem that slows nearby enemies by 35%. The totem has 226 Health and lasts for 8 seconds.

  • Ghost Wolf

    Instead of using a mount, Rehgar transforms into a Ghost Wolf with 20% increased Movement Speed. Basic Attacks in Ghost Wolf form cause him to lunge at his target and deal 75% bonus damage. Dealing damage, using Abilities, and channeling cancels Ghost Wolf form.

  • Ghost Wolf [Z ]

    Increases Movement Speed by 20%.

Rehgar
Rehgar Earthfury has seen his share of combat, both as a gladiator, and a master of his own team. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the lands of Azeroth.
Bloodlust Rehgar
Rehgar Earthfury has seen his share of combat, both as a gladiator, and a master of his own team. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the lands of Azeroth.
Gladiator Rehgar
Rehgar Earthfury has seen his share of combat, both as a gladiator, and a master of his own team. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the lands of Azeroth.
Riptide Rehgar
Rehgar Earthfury has seen his share of combat, both as a gladiator, and a master of his own team. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the lands of Azeroth.
Timberwolf Rehgar
Rehgar Earthfury has seen his share of combat, both as a gladiator, and a master of his own team. Now, having put that life aside, he serves as a simple shaman of the Earthen Ring, earning his redemption by healing the lands of Azeroth.
Ironclaw Rehgar
The deal was simple... His life in exchange for training Garrosh's warriors. With their victory in Orgrimmar, Rehgar knew the Iron Horde could only be brought down from within.
Chaos Ironclaw Rehgar
The deal was simple... His life in exchange for training Garrosh's warriors. With their victory in Orgrimmar, Rehgar knew the Iron Horde could only be brought down from within.
Pallid Ironclaw Rehgar
The deal was simple... His life in exchange for training Garrosh's warriors. With their victory in Orgrimmar, Rehgar knew the Iron Horde could only be brought down from within.
Saronite Ironclaw Rehgar
The deal was simple... His life in exchange for training Garrosh's warriors. With their victory in Orgrimmar, Rehgar knew the Iron Horde could only be brought down from within.
Voidclaw Rehgar
The deal was simple... His life in exchange for training Garrosh's warriors. With their victory in Orgrimmar, Rehgar knew the Iron Horde could only be brought down from within.
Great-father Winter Rehgar
Some people believe that Great-father Winter is just a symbol of commercialization created by Smokeywood Pastures. Those people get coal shoved up their stockings.
Frozen Great-father Winter Rehgar
Some people believe that Great-father Winter is just a symbol of commercialization created by Smokeywood Pastures. Those people get coal shoved up their stockings.
Ivory Great-father Winter Rehgar
Some people believe that Great-father Winter is just a symbol of commercialization created by Smokeywood Pastures. Those people get coal shoved up their stockings.
Drek'Thar Rehgar
The great Raven spirit had been right... The Alliance marched into Alterac with new allies and ready for war. While the spirit's strange power could aid him, to fight an army he would need allies.
Alterac Drek'Thar Rehgar
The great Raven spirit had been right... The Alliance marched into Alterac with new allies and ready for war. While the spirit's strange power could aid him, to fight an army he would need allies.
Draenor Drek'Thar Rehgar
The great Raven spirit had been right... The Alliance marched into Alterac with new allies and ready for war. While the spirit's strange power could aid him, to fight an army he would need allies.
Mecha Rehgar
The Rehgar mecha serves as the command unit for the Principality of Orgrimmar's Ghostwolf Brigade. Its ability to support Mechastorm's forces proved invaluable when the xenotech menace invaded.
Charred Mecha Rehgar
The Rehgar mecha serves as the command unit for the Principality of Orgrimmar's Ghostwolf Brigade. Its ability to support Mechastorm's forces proved invaluable when the xenotech menace invaded.
Construction Mecha Rehgar
The Rehgar mecha serves as the command unit for the Principality of Orgrimmar's Ghostwolf Brigade. Its ability to support Mechastorm's forces proved invaluable when the xenotech menace invaded.
Custom Mecha Rehgar
The Rehgar mecha serves as the command unit for the Principality of Orgrimmar's Ghostwolf Brigade. Its ability to support Mechastorm's forces proved invaluable when the xenotech menace invaded.
Death's Head Mecha Rehgar
The Rehgar mecha serves as the command unit for the Principality of Orgrimmar's Ghostwolf Brigade. Its ability to support Mechastorm's forces proved invaluable when the xenotech menace invaded.
Rogue Mecha Rehgar
The Rehgar mecha serves as the command unit for the Principality of Orgrimmar's Ghostwolf Brigade. Its ability to support Mechastorm's forces proved invaluable when the xenotech menace invaded.
Storm Wolf Rehgar
Long ago the spirit of Lo'gosh revealed itself to the orc clans of Draenor. To this day his ferocity and feral instincts still serve as a guide to the shaman of the Earthen Ring.
Crimson Storm Wolf Rehgar
Long ago the spirit of Lo'gosh revealed itself to the orc clans of Draenor. To this day his ferocity and feral instincts still serve as a guide to the shaman of the Earthen Ring.
Mag'har Storm Wolf Rehgar
Long ago the spirit of Lo'gosh revealed itself to the orc clans of Draenor. To this day his ferocity and feral instincts still serve as a guide to the shaman of the Earthen Ring.

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