Role
Universe
HERO NAME

Hero Info

Xul Cryptic Necromancer
- -
From the recesses of the eastern jungles comes a man cloaked in mystery. As a member of the secretive Priests of Rathma, or the Necromancers, Xul wields powerful death magic and fights to preserve the delicate balance between order and chaos.
Xul Cryptic Necromancer
- -
From the recesses of the eastern jungles comes a man cloaked in mystery. As a member of the secretive Priests of Rathma, or the Necromancers, Xul wields powerful death magic and fights to preserve the delicate balance between order and chaos.

Abilities

  • Spectral Scythe [Q ]

    Mana: 55
    Cooldown: 8 seconds
    Summon a scythe that travels to Xul after 1 second, dealing 250 damage to enemies.

  • Cursed Strikes [W ]

    Mana: 60
    Cooldown: 16 seconds
    Xul's Basic Attacks deal damage in a wide area and reduce the Attack Speed of Heroes and Summons by 40% for 2 seconds. Lasts 4 seconds once triggered.

  • Bone Prison [E ]

    Mana: 70
    Cooldown: 10 seconds
    After a 2 second delay, deal 83 damage and Root the target enemy Hero for 1.75 seconds. All nearby Skeletal Warriors will fixate on the target for their duration.

  • Poison Nova [R ]

    Mana: 100
    Cooldown: 90 seconds
    After 0.5 seconds, release poisonous missiles that deal 593 damage to all enemies hit over 10 seconds.

  • Skeletal Mages [R ]

    Mana: 80
    Cooldown: 90 seconds
    Vector TargetingSummon 4 Frost Mages in a line that attack nearby enemies for 49 damage a second and Slow them by 30% for 2 seconds. Last up to 15 seconds.

  • Raise Skeleton

    When a nearby enemy Minion dies, it becomes a Skeletal Warrior with 234 Health that attacks for 22 damage and last up to 15 seconds. Up to 4 Skeletal Warriors can be active at once.

[-]
1 Level
[+]
Life Life
Regen
Mana Mana
Range
Attack
Damage
Attack
Range
Attacks
PerSecond
Speed
2080 4.3347 500 3 115 1.5 - 4.3984
1
  • When Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.
  • While Bone Armor is active, nearby enemies are Slowed by 35% for 1 second. Basic Attacks against Heroes that are Stunned, Rooted, or Slowed reduce the cooldown of Bone Armor by 2 seconds.
  • While Bone Armor is active, Xul evades all Basic Attacks, but increases the cooldown of Bone Armor by 20 seconds.
4
  • Quest:Hit 20 Heroes with Spectral Scythe.

    Reward: Reduce the cooldown of Spectral Scythe by 3 seconds.
  • Each enemy hit by Cursed Strikes reduces its cooldown by 1 second, up to 12 seconds.
  • Bone Prison spawns 2 Skeletal Warriors. These do not count towards Xul's Raise Skeleton maximum.

    Quest: Spawn 80 Skeletal Warriors.

    Reward: While fixating on an enemy, Skeletal Warriors gain 40% Movement and Attack Speed.
7
  • Cursed Strikes heals for 70% of the damage dealt to Heroes.
  • Increase the Attack Speed reduction of Cursed Strikes by 35% and the duration by 1 second.
  • Every time a Skeletal Warrior attacks an enemy, restore 0.5% of Xul's maximum Health and 0.2% of his maximum Mana.
10
  • After 0.5 seconds, release poisonous missiles that deal 593 damage to all enemies hit over 10 seconds.
  • Vector TargetingSummon 4 Frost Mages in a line that attack nearby enemies for 49 damage a second and Slow them by 30% for 2 seconds. Last up to 15 seconds.
13
  • Spectral Scythe spawns 2 additional scythes next to the first after 1.5 seconds, dealing 60% damage.
  • Gain 5% Attack Speed for 3 seconds each time Cursed Strikes hits an enemy, up to 75%.
  • Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.
16
  • Enemies Rooted by Bone Prison lose 25 Armor for 1.75 seconds.
  • When Skeletal Warriors die they explode for 57 damage in a small area. Deals 100% increased damage to non-Heroic enemies.
  • Deal 239 damage to enemies in a line.
20
  • Poison Nova heals for 50% of the damage dealt.

    Passive: Skeletal Warriors deal 50% increased damage.
  • Increase the Slow of Frost Mages by 20%.

    Passive: Skeletal Warrior attacks Slow enemies by 30% for 2 seconds.
  • Enemy Heroes hit by Spectral Scythe receive 75% less healing for 4 seconds.
  • Skeletal Warrior attacks reduce the cooldown of Xul's Heroic Ability by 1%.
  • Spectral Scythe [Q ]

    Mana: 55
    Cooldown: 8 seconds
    Summon a scythe that travels to Xul after 1 second, dealing 250 damage to enemies.

  • Cursed Strikes [W ]

    Mana: 60
    Cooldown: 16 seconds
    Xul's Basic Attacks deal damage in a wide area and reduce the Attack Speed of Heroes and Summons by 40% for 2 seconds. Lasts 4 seconds once triggered.

  • Bone Prison [E ]

    Mana: 70
    Cooldown: 10 seconds
    After a 2 second delay, deal 83 damage and Root the target enemy Hero for 1.75 seconds. All nearby Skeletal Warriors will fixate on the target for their duration.

  • Raise Skeleton

    When a nearby enemy Minion dies, it becomes a Skeletal Warrior with 234 Health that attacks for 22 damage and last up to 15 seconds. Up to 4 Skeletal Warriors can be active at once.

  • Normal Attack [A ]

    Attacks using the Hero's weapon

Xul
From the recesses of the eastern jungles comes a man cloaked in mystery. As a member of the secretive Priests of Rathma, or the Necromancers, Xul wields powerful death magic and fights to preserve the delicate balance between order and chaos.
Crimson Xul
From the recesses of the eastern jungles comes a man cloaked in mystery. As a member of the secretive Priests of Rathma, or the Necromancers, Xul wields powerful death magic and fights to preserve the delicate balance between order and chaos.
Frost Xul
From the recesses of the eastern jungles comes a man cloaked in mystery. As a member of the secretive Priests of Rathma, or the Necromancers, Xul wields powerful death magic and fights to preserve the delicate balance between order and chaos.
Poison Xul
From the recesses of the eastern jungles comes a man cloaked in mystery. As a member of the secretive Priests of Rathma, or the Necromancers, Xul wields powerful death magic and fights to preserve the delicate balance between order and chaos.
Bone Visage Xul
In accordance with Mendeln's decrees, the bones inlaid within Xul's armor serve as a symbol of his mastery over death and the helm as a grim reminder that death surrounds us all.
Classic Bone Visage Xul
In accordance with Mendeln's decrees, the bones inlaid within Xul's armor serve as a symbol of his mastery over death and the helm as a grim reminder that death surrounds us all.
Royal Bone Visage Xul
In accordance with Mendeln's decrees, the bones inlaid within Xul's armor serve as a symbol of his mastery over death and the helm as a grim reminder that death surrounds us all.
Rusted Bone Visage Xul
In accordance with Mendeln's decrees, the bones inlaid within Xul's armor serve as a symbol of his mastery over death and the helm as a grim reminder that death surrounds us all.
Skeletal Bone Visage Xul
In accordance with Mendeln's decrees, the bones inlaid within Xul's armor serve as a symbol of his mastery over death and the helm as a grim reminder that death surrounds us all.
Scarecrow Xul
Farmer Saldean looked at the empty pole with confusion. Hadn't he hitched up that new Scarecrow? In his bewilderment he missed the words scratched into the dirt, "It's time to harvest."
Crimson Scarecrow Xul
Farmer Saldean looked at the empty pole with confusion. Hadn't he hitched up that new Scarecrow? In his bewilderment he missed the words scratched into the dirt, "It's time to harvest."
Orchid Scarecrow Xul
Farmer Saldean looked at the empty pole with confusion. Hadn't he hitched up that new Scarecrow? In his bewilderment he missed the words scratched into the dirt, "It's time to harvest."
Pinstripe Scarecrow Xul
Farmer Saldean looked at the empty pole with confusion. Hadn't he hitched up that new Scarecrow? In his bewilderment he missed the words scratched into the dirt, "It's time to harvest."
Rotten Scarecrow Xul
Farmer Saldean looked at the empty pole with confusion. Hadn't he hitched up that new Scarecrow? In his bewilderment he missed the words scratched into the dirt, "It's time to harvest."
Necromaster Xul
Cloaked in foreign garb, Xul returned from his fight against the Prime Evils as a Master Necromancer. He chose to mentor only a single apprentice, a promising student named Mehtan.
Bone Necromaster Xul
Cloaked in foreign garb, Xul returned from his fight against the Prime Evils as a Master Necromancer. He chose to mentor only a single apprentice, a promising student named Mehtan.
Golden Necromaster Xul
Cloaked in foreign garb, Xul returned from his fight against the Prime Evils as a Master Necromancer. He chose to mentor only a single apprentice, a promising student named Mehtan.
Reaper Necromaster Xul
Cloaked in foreign garb, Xul returned from his fight against the Prime Evils as a Master Necromancer. He chose to mentor only a single apprentice, a promising student named Mehtan.
Serpent King Xul
While the Serpent King acted as Pharaoh Ta-sadar’s vizier, his true loyalty had always belonged to the Spider Queen. Once he saw his chance, Xul’s betrayal was as swift as a serpent’s strike.
Amethyst Serpent King Xul
While the Serpent King acted as Pharaoh Ta-sadar’s vizier, his true loyalty had always belonged to the Spider Queen. Once he saw his chance, Xul’s betrayal was as swift as a serpent’s strike.
Copper Serpent King Xul
While the Serpent King acted as Pharaoh Ta-sadar’s vizier, his true loyalty had always belonged to the Spider Queen. Once he saw his chance, Xul’s betrayal was as swift as a serpent’s strike.
Turquoise Serpent King Xul
While the Serpent King acted as Pharaoh Ta-sadar’s vizier, his true loyalty had always belonged to the Spider Queen. Once he saw his chance, Xul’s betrayal was as swift as a serpent’s strike.

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