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Riot Games and UVS Games announced Tuesday a global partnership to publish and distribute Project K, a physical trading card game set in the League of Legends universe. The game is scheduled to debut in China under the title Rune Battlegrounds alongside Shining Soul in 2025, with launches planned later this year in several English-speaking markets and additional regional rollouts slated for 2026.
This move represents an effort by Riot Games to extend its intellectual property into the tabletop gaming arena. Known for digital titles such as League of Legends, VALORANT and Teamfight Tactics, Riot is now exploring new formats that may appeal to a broader audience. UVS Games, recognized for its work on the long-running UniVersus Collectible Card Game and its experience adapting popular franchises into trading card formats, will handle global publishing and distribution responsibilities for the project.
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Details regarding the final game name, card design, gameplay mechanics and a definitive launch timeline have not been finalized, with both companies indicating that further information will be released as development progresses. The collaboration is intended to leverage UVS Games’ expertise in the tabletop market while allowing Riot to broaden the reach of its established brand.
Founded in 2006, Riot Games has built a reputation for creating and supporting player-focused digital experiences that have attracted millions worldwide. UVS Games has similarly established itself in the tabletop arena by delivering titles that combine strategic gameplay with immersive storytelling. The partnership between the two companies is expected to provide a new way for fans to engage with the League of Legends universe while also appealing to enthusiasts of traditional card games.
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